[Freeciv-Dev] [patch #5704] Meta ticket: Improve client user friendliness.

2015-02-23 Thread Louis Moureaux
Follow-up Comment #10, patch #5704 (project freeciv): For the posterity, the forum thread is at http://forum.freeciv.org/f/viewtopic.php?f=14t=516 There weren't many answers, I think my post was too long. I'd wait a few days and go ahead here. Maybe we should split this ticket into several,

[Freeciv-Dev] [patch #5704] Meta ticket: Improve client user friendliness.

2015-01-27 Thread Sveinung Kvilhaugsvik
Follow-up Comment #9, patch #5704 (project freeciv): Looks OK to me. ___ Reply to this item at: http://gna.org/patch/?5704 ___ Message sent via/by Gna! http://gna.org/

[Freeciv-Dev] [patch #5704] Meta ticket: Improve client user friendliness.

2015-01-27 Thread Louis Moureaux
Follow-up Comment #7, patch #5704 (project freeciv): I sat down and wrote a request I intend to post on the forum in 36 hours (after 2015-01-29 4:00 UTC). Please share any comment you have (patches welcome), or just shout 'Wait' if you don't have the time to read it right now. I won't use your

[Freeciv-Dev] [patch #5704] Meta ticket: Improve client user friendliness.

2015-01-27 Thread Andreas Røsdal
Follow-up Comment #8, patch #5704 (project freeciv): The post looks good to me! Improving the usability of the Freeciv clients is something I support very much, so I support your initiative here, Louis. Note that Freeciv-web is slightly different that the other clients, since it tries to support

[Freeciv-Dev] [patch #5704] Meta ticket: Improve client user friendliness.

2015-01-11 Thread Sveinung Kvilhaugsvik
URL: http://gna.org/patch/?5704 Summary: Meta ticket: Improve client user friendliness. Project: Freeciv Submitted by: sveinung Submitted on: Sun 11 Jan 2015 04:40:09 PM UTC Category: client Priority: 5 -

[Freeciv-Dev] [patch #5704] Meta ticket: Improve client user friendliness.

2015-01-11 Thread Louis Moureaux
Follow-up Comment #3, patch #5704 (project freeciv): The problem is basically that we have three actions (scroll map, open menu, select unit) and only two mouse buttons. (Most users don't even know there are three buttons, and many notebooks don't have one.) Maybe we should also think about touch

[Freeciv-Dev] [patch #5704] Meta ticket: Improve client user friendliness.

2015-01-11 Thread Andreas Røsdal
Update of patch #5704 (project freeciv): Priority: 5 - Normal = 7 - High ___ Follow-up Comment #1: I agree that improving the user-friendlyness of the clients is a very good idea. Listening to

[Freeciv-Dev] [patch #5704] Meta ticket: Improve client user friendliness.

2015-01-11 Thread Andreas Røsdal
Follow-up Comment #2, patch #5704 (project freeciv): Can you elaborate a little about how you think the Freeciv-web context menu can be improved? I would in interested in hearing your suggestions on this. Perhaps the Freeciv clients needs a new consistent right-click context menu?

[Freeciv-Dev] [patch #5704] Meta ticket: Improve client user friendliness.

2015-01-11 Thread Sveinung Kvilhaugsvik
Follow-up Comment #4, patch #5704 (project freeciv): _Can you elaborate a little about how you think the Freeciv-web context menu can be improved?_ The Freeciv-web context menu is, in my view, the best we have. If making the context menu right click only is an improvement or not depends on how

[Freeciv-Dev] [patch #5704] Meta ticket: Improve client user friendliness.

2015-01-11 Thread Sveinung Kvilhaugsvik
Follow-up Comment #5, patch #5704 (project freeciv): Thank you for your analysis, Louis. _Maybe we could use double (left-)click as well._ How discoverable is this? Have users been trained to try long left click / double left click in games like they have been trained to try right click? Does it

[Freeciv-Dev] [patch #5704] Meta ticket: Improve client user friendliness.

2015-01-11 Thread Louis Moureaux
Follow-up Comment #6, patch #5704 (project freeciv): _(City dialog in context menu) THIS! IS! TOO! SLOW!_ We must choose between city dialog and unit actions. The goto command cannot reasonably be initiated from the dialog. The real problem in Freeciv-web currently is that it wakes up any unit in