Follow-up Comment #10, patch #5704 (project freeciv):
For the posterity, the forum thread is at
http://forum.freeciv.org/f/viewtopic.php?f=14t=516
There weren't many answers, I think my post was too long. I'd wait a few days
and go ahead here. Maybe we should split this ticket into several,
Follow-up Comment #9, patch #5704 (project freeciv):
Looks OK to me.
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http://gna.org/patch/?5704
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Follow-up Comment #7, patch #5704 (project freeciv):
I sat down and wrote a request I intend to post on the forum in 36 hours
(after 2015-01-29 4:00 UTC). Please share any comment you have (patches
welcome), or just shout 'Wait' if you don't have the time to read it right
now.
I won't use your
Follow-up Comment #8, patch #5704 (project freeciv):
The post looks good to me! Improving the usability of the Freeciv clients is
something I support very much, so I support your initiative here, Louis.
Note that Freeciv-web is slightly different that the other clients, since it
tries to support
URL:
http://gna.org/patch/?5704
Summary: Meta ticket: Improve client user friendliness.
Project: Freeciv
Submitted by: sveinung
Submitted on: Sun 11 Jan 2015 04:40:09 PM UTC
Category: client
Priority: 5 -
Follow-up Comment #3, patch #5704 (project freeciv):
The problem is basically that we have three actions (scroll map, open menu,
select unit) and only two mouse buttons. (Most users don't even know there are
three buttons, and many notebooks don't have one.) Maybe we should also think
about touch
Update of patch #5704 (project freeciv):
Priority: 5 - Normal = 7 - High
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Follow-up Comment #1:
I agree that improving the user-friendlyness of the clients is a very good
idea. Listening to
Follow-up Comment #2, patch #5704 (project freeciv):
Can you elaborate a little about how you think the Freeciv-web context menu
can be improved? I would in interested in hearing your suggestions on this.
Perhaps the Freeciv clients needs a new consistent right-click context menu?
Follow-up Comment #4, patch #5704 (project freeciv):
_Can you elaborate a little about how you think the Freeciv-web context menu
can be improved?_
The Freeciv-web context menu is, in my view, the best we have. If making the
context menu right click only is an improvement or not depends on how
Follow-up Comment #5, patch #5704 (project freeciv):
Thank you for your analysis, Louis.
_Maybe we could use double (left-)click as well._
How discoverable is this? Have users been trained to try long left click /
double left click in games like they have been trained to try right click?
Does it
Follow-up Comment #6, patch #5704 (project freeciv):
_(City dialog in context menu) THIS! IS! TOO! SLOW!_
We must choose between city dialog and unit actions. The goto command cannot
reasonably be initiated from the dialog.
The real problem in Freeciv-web currently is that it wakes up any unit in
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