[Freeciv-Dev] [patch #7894] Attack_Bonus effect

2016-11-01 Thread Marko Lindqvist
Update of patch #7894 (project freeciv):

  Status:  Ready For Test => Done   
 Assigned to:None => cazfi  
 Open/Closed:Open => Closed 


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[Freeciv-Dev] [patch #7894] Attack_Bonus effect

2016-10-30 Thread Marko Lindqvist
URL:
  

 Summary: Attack_Bonus effect
 Project: Freeciv
Submitted by: cazfi
Submitted on: Sun 30 Oct 2016 10:55:58 PM EET
Category: general
Priority: 5 - Normal
  Status: Ready For Test
 Privacy: Public
 Assigned to: None
Originator Email: 
 Open/Closed: Open
 Discussion Lock: Any
 Planned Release: 3.0.0
 Contains string changes: None

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Details:

Add effect type "Attack_Bonus".

It has bothered me that even negative "Defend_Bonus" cannot be given to give
attack bonus to specific player (e.g., "AI" requirement) since requirements of
the "Defend_Bonus" are about defending player. This patch should solve that
problem.



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File Attachments:


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Date: Sun 30 Oct 2016 10:55:58 PM EET  Name: AttackBonus.patch  Size: 6kB  
By: cazfi



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