Re: [Freeciv-Dev] Valgrinding S2_3 server
gtk-client valgrinding log at http://www.cazfi.net/freeciv/testing/valgrind/S2_3/gtk_r19150.log This log is almost 15MB. There's thousands of entries that all have similar g_strdup() call in the end. I wonder if it's single bug in glib version I use rather than freeciv bugs. On 29 January 2011 23:04, Matthias Pfafferodt matthias.pfaffer...@mapfa.de wrote: Thanks for doing this test! I will try to read the log ... Approx. 50 MB lost - it is significant. Could you say something about the map size / number of players? Default map size, aifill 10, run until turn 725. Am Samstag, 29. Januar 2011, 20:33:03 schrieb Marko Lindqvist: I run longish S2_3 server only autogame in valgrind. It took several days to finish. Next I'm going for valgrinding gtk-client, which will take much longer. Anyway, server errors are available here: http://www.cazfi.net/freeciv/testing/valgrind/S2_3/server_r19099.log - ML ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
Re: [Freeciv-Dev] Valgrinding S2_3 server
En/na Marko Lindqvist ha escrit: gtk-client valgrinding log at http://www.cazfi.net/freeciv/testing/valgrind/S2_3/gtk_r19150.log This log is almost 15MB. There's thousands of entries that all have similar g_strdup() call in the end. I wonder if it's single bug in glib version I use rather than freeciv bugs. Hi, I can only say that with S2_3 you can run no more than 3 turns on large maps... Maybe glib or gtk on the system can affect this, but on the same system with S2_2 you can run the client a lot of time without crashing or hanging up the system... Keep up with the good work. ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] Valgrinding S2_3 server
I run longish S2_3 server only autogame in valgrind. It took several days to finish. Next I'm going for valgrinding gtk-client, which will take much longer. Anyway, server errors are available here: http://www.cazfi.net/freeciv/testing/valgrind/S2_3/server_r19099.log - ML ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
Re: [Freeciv-Dev] Valgrinding S2_3 server
Thanks for doing this test! I will try to read the log ... Approx. 50 MB lost - it is significant. Could you say something about the map size / number of players? Am Samstag, 29. Januar 2011, 20:33:03 schrieb Marko Lindqvist: I run longish S2_3 server only autogame in valgrind. It took several days to finish. Next I'm going for valgrinding gtk-client, which will take much longer. Anyway, server errors are available here: http://www.cazfi.net/freeciv/testing/valgrind/S2_3/server_r19099.log - ML ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev -- Matthias Pfafferodt - http://www.mapfa.de Matthias.Pfafferodt at mapfa.de ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev