[Freeciv-Dev] (PR#39858) middle click for terrain info on unexplored territory causes crash

2007-11-12 Thread
URL: http://bugs.freeciv.org/Ticket/Display.html?id=39858 If I middle click for terrain info on unexplored territory it causes a crash ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev

[Freeciv-Dev] (PR#39857) attempt to bribe barbarian causes crash

2007-11-12 Thread
URL: http://bugs.freeciv.org/Ticket/Display.html?id=39857 If the diplomat in the city attempts to subvert the barbarian legion with a bribe of 100 gold the game will crash. civgame-0250.sav.gz Description: application/gzip ___ Freeciv-dev mailing

[Freeciv-Dev] (PR#18898) [gui-win32] Pick Nation Dialog Bug

2007-11-12 Thread Daniel Markstedt
URL: http://bugs.freeciv.org/Ticket/Display.html?id=18898 [EMAIL PROTECTED] - Sun Jul 23 23:51:52 2006]: Action Done: Pressing Intellegence from Players dialog on AI computer when would normally show up with no intellegence Message: IN tech.c Line 63 Expression tech == A_FUTURE ||

[Freeciv-Dev] (PR#39859) Sliders in governor menu do not work

2007-11-12 Thread
URL: http://bugs.freeciv.org/Ticket/Display.html?id=39859 The sliders to set the values (gold, happy, etc.) do not work in the governor menu of the cities. It is possible to use the presets but you are not able to set the values yourself. ___

[Freeciv-Dev] (PR#13739) savegame can't be loaded (illegal activity transported_by fields)

2007-11-12 Thread Daniel Markstedt
URL: http://bugs.freeciv.org/Ticket/Display.html?id=13739 [jdorje - Mon Aug 22 17:55:14 2005]: The attached savegame (made with an earlier 2.0.99 freeciv) can't be loaded in the current CVS version. It fails several sanity checks on startup. There is a Battleship in an inland city on

Re: [Freeciv-Dev] (PR#13739) savegame can't be loaded (illegal activity transported_by fields)

2007-11-12 Thread William Allen Simpson
URL: http://bugs.freeciv.org/Ticket/Display.html?id=13739 There are some checks for this kind of thing in 2.2, with the new(ish) unit, terrain, movement class stuff, but I've not noticed anything in 2.1. ___ Freeciv-dev mailing list

[Freeciv-Dev] (PR#39860) autosave: human players civ taken over by AI

2007-11-12 Thread
URL: http://bugs.freeciv.org/Ticket/Display.html?id=39860 - using 2.1.0 windows gtk2 - single player game, running 5 player game with 4 AI - had client crash late in the game (~1500AD) for unknown reason (~at end of turn?, window abruptly closed) - tried to load latest autosaved game after

Re: [Freeciv-Dev] (PR#39852) BUG: path finding incorrect air destination calculations

2007-11-12 Thread William Allen Simpson
URL: http://bugs.freeciv.org/Ticket/Display.html?id=39852 Pepeto _ wrote: and say me that this stealth fighter can move to P1 and not go to dangerous positions. Verified. The stealth fighter, currently in the middle of the ocean, with 7/7 remaining, is unable to go to any dangerous

Re: [Freeciv-Dev] (PR#39852) BUG: path finding incorrect air destination calculations

2007-11-12 Thread William Allen Simpson
URL: http://bugs.freeciv.org/Ticket/Display.html?id=39852 Committed S2_1 revision 13941. Committed S2_2 revision 13942. Committed trunk revision 13943. The slightly different S2_2/trunk patch for posterity: Index: common/aicore/pf_tools.c

Re: [Freeciv-Dev] (PR#39859) Sliders in governor menu do not work

2007-11-12 Thread Daniel Doran
URL: http://bugs.freeciv.org/Ticket/Display.html?id=39859 Version 2.1.0-rc1 (Windows) does not exhibit this behavior on my machine. Sliders work fine. Creating new presets works fine too. wrote: URL: http://bugs.freeciv.org/Ticket/Display.html?id=39859 The sliders to set the values

Re: [Freeciv-Dev] (PR#39859) Sliders in governor menu do not work

2007-11-12 Thread Daniel Markstedt
URL: http://bugs.freeciv.org/Ticket/Display.html?id=39859 You're right - this is a regression between 2.1.0-rc1 and 2.1.0. ~Daniel On 11/13/07, Daniel Doran [EMAIL PROTECTED] wrote: URL: http://bugs.freeciv.org/Ticket/Display.html?id=39859 Version 2.1.0-rc1 (Windows) does not exhibit

Re: [Freeciv-Dev] (PR#39860) autosave: human players civ taken over by AI

2007-11-12 Thread Daniel Markstedt
URL: http://bugs.freeciv.org/Ticket/Display.html?id=39860 On 11/12/07, wrote: URL: http://bugs.freeciv.org/Ticket/Display.html?id=39860 - using 2.1.0 windows gtk2 - single player game, running 5 player game with 4 AI - had client crash late in the game (~1500AD) for unknown reason (~at

[Freeciv-Dev] (PR#39852) BUG: path finding incorrect air destination calculations

2007-11-12 Thread Pepeto _
URL: http://bugs.freeciv.org/Ticket/Display.html?id=39852 [wsimpson - Lun. Nov. 12 15:47:11 2007]: Works (as all my previous tests have indicated.) Doesn't. ___ Freeciv-dev mailing list Freeciv-dev@gna.org

[Freeciv-Dev] (PR#20772) Bug: Air goto attack on unit or city not possible

2007-11-12 Thread Daniel Markstedt
URL: http://bugs.freeciv.org/Ticket/Display.html?id=20772 Air goto attack seems to be working as of r13943. ~Daniel ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev

[Freeciv-Dev] (PR#39861) scrollbar on side and top doesnt work

2007-11-12 Thread
URL: http://bugs.freeciv.org/Ticket/Display.html?id=39861 ok ive been playing freeciv for a very long time and ive never seen this in any of them the little scrollbar thingy on the bottom and side arent there , now it doesnt seem that this could be an issue but it really helps to be able to

[Freeciv-Dev] (PR#16811) Re: Issue tracking system for Freeciv

2007-11-12 Thread Tautvydas Andrikys
URL: http://bugs.freeciv.org/Ticket/Display.html?id=16811 So our own hosting is not possible now as much as I understand. Then lets choose what service to use: 1. Launchpad 2. Sourceforge 3. gna.org tracker 4. ??? any more choices I vote for gna.org couse SVN is hosted there. [EMAIL

[Freeciv-Dev] (PR#39852) BUG: path finding incorrect air destination calculations

2007-11-12 Thread Daniel Markstedt
URL: http://bugs.freeciv.org/Ticket/Display.html?id=39852 [wsimpson - Mon Nov 12 15:47:11 2007]: Pepeto _ wrote: and say me that this stealth fighter can move to P1 and not go to dangerous positions. Verified. The stealth fighter, currently in the middle of the ocean, with 7/7

Re: [Freeciv-Dev] (PR#39861) scrollbar on side and top doesnt work

2007-11-12 Thread Daniel Markstedt
URL: http://bugs.freeciv.org/Ticket/Display.html?id=39861 On 11/13/07, wrote: URL: http://bugs.freeciv.org/Ticket/Display.html?id=39861 ok ive been playing freeciv for a very long time and ive never seen this in any of them the little scrollbar thingy on the bottom and side arent there