[Freeciv-Dev] [bug #14556] gdk_color_to_string() used, but only gtk+ 2.4 required

2009-10-20 Thread pepeto
Follow-up Comment #4, bug #14556 (project freeciv): Version 2, do it in #rrggbb mode, like described in the header instead of #. We don't need a such precision. (file #7041) ___ Additional Item Attachment: File name:

[Freeciv-Dev] [bug #14452] Ruleset building help doesn't fit the real requirements

2009-10-20 Thread pepeto
Update of bug #14452 (project freeciv): Assigned to:None = pepeto Summary: Wonders binding other buildings effects = Ruleset building help doesn't fit the real requirements

[Freeciv-Dev] [patch #1234] more than one build slot for units

2009-10-20 Thread Matthias Pfafferodt
Follow-up Comment #1, patch #1234 (project freeciv): comment to patch #1235: About: [10/11] patch #1234 - more than one build slot for units When I add an Engineer, an Armor and Coinage to a big cities build list then I get 3 Engineers and 2 Armors. That is not what I would expect from

[Freeciv-Dev] [patch #1235] [Metaticket] variable city radii

2009-10-20 Thread Matthias Pfafferodt
Follow-up Comment #8, patch #1235 (project freeciv): About: [10/11] patch #1234 - more than one build slot for units I added the answer to your comment in the discussion to patch #1234 ___ Reply to this item at:

[Freeciv-Dev] [bug #14559] Savegames without fog of war foret seen territory

2009-10-20 Thread anonymous
URL: http://gna.org/bugs/?14559 Summary: Savegames without fog of war foret seen territory Project: Freeciv Submitted by: None Submitted on: Tuesday 10/20/2009 at 09:57 CEST Category: None Severity: 3 -

[Freeciv-Dev] [bug #14452] Ruleset building help doesn't fit the real requirements

2009-10-20 Thread Marko Lindqvist
Follow-up Comment #7, bug #14452 (project freeciv): Now that 2.1 is released for a long time, it looks impossible to change the help text. So 2 solutions looks possible: * Revert the changes of rev #8580 in S2_1. This would make situation only worse for those who have already played

[Freeciv-Dev] [bug #14452] Ruleset building help doesn't fit the real requirements

2009-10-20 Thread Ann
Follow-up Comment #8, bug #14452 (project freeciv): If it is possible to build a Cathedral, why is it shown crossed out in the list of build options (in the current release; I don't know trunk status)? Or is that an effect of JS Bach? (I usually build both so I don't differentiate effects).

[Freeciv-Dev] [bug #14452] Ruleset building help doesn't fit the real requirements

2009-10-20 Thread Marko Lindqvist
Follow-up Comment #9, bug #14452 (project freeciv): If it is possible to build a Cathedral, why is it shown crossed out in the list of build options All listed buuildings are possible to build. Overstrike means that building is redundant (i.e. it gives no new effects). With Michelangelo,

[Freeciv-Dev] [bug #14554] Messages about wonders are not completed

2009-10-20 Thread Jordi Negrevernis i Font
Follow-up Comment #4, bug #14554 (project freeciv): Now, I found that the messages for combats are lost... :-( The second screen shot should say that I lost a workers for the attack of a chariot, and I only get an empty message... (file #7042)

[Freeciv-Dev] [bug #14491] Loading a game without fog of war is broken

2009-10-20 Thread pepeto
Follow-up Comment #1, bug #14491 (project freeciv): See also bug #14559. ___ Reply to this item at: http://gna.org/bugs/?14491 ___ Message posté via/par Gna! http://gna.org/

[Freeciv-Dev] [bug #14559] Savegames without fog of war foret seen territory

2009-10-20 Thread pepeto
Update of bug #14559 (project freeciv): Status:None = Duplicate Assigned to:None = pepeto Open/Closed:Open = Closed

[Freeciv-Dev] [bug #14554] Messages about wonders are not completed

2009-10-20 Thread pepeto
Follow-up Comment #5, bug #14554 (project freeciv): It was due to the usage of too small buffers to write the complete unit link. The attached patch add a MAX_LEN_LINK (=128) macro used instead of MAX_LEN_NAME (=32) for links. Also, use [link] short name ([l]). (file #7043)

[Freeciv-Dev] [bug #14554] Messages about wonders are not completed

2009-10-20 Thread Jordi Negrevernis i Font
Follow-up Comment #6, bug #14554 (project freeciv): It seems to resolve the bug... thanks ___ Reply to this item at: http://gna.org/bugs/?14554 ___ Message sent via/by Gna!

[Freeciv-Dev] [bug #14554] Messages about wonders are not completed

2009-10-20 Thread pepeto
Follow-up Comment #9, bug #14554 (project freeciv): Keeping this ticket open, until I commit the second patch. ___ Reply to this item at: http://gna.org/bugs/?14554 ___ Message posté

[Freeciv-Dev] [bug #14548] Cannot establish embassies when Marco Polo is built

2009-10-20 Thread pepeto
Follow-up Comment #1, bug #14548 (project freeciv): Fixed mistake in patch for trunk and S2_2. (file #7045) ___ Additional Item Attachment: File name: trunk_S2_2_diplomat_embassy2.diff Size:12 KB

[Freeciv-Dev] [bug #14533] Explorer does not exhaust movement on railroad

2009-10-20 Thread pepeto
Update of bug #14533 (project freeciv): Status: Ready For Test = Fixed Open/Closed:Open = Closed ___ Reply to this item at:

[Freeciv-Dev] [patch #1334] Use client options via wrappers

2009-10-20 Thread pepeto
Update of patch #1334 (project freeciv): Status: Ready For Test = Done Open/Closed:Open = Closed ___ Reply to this item at:

[Freeciv-Dev] [bug #14562] assertion `GDK_IS_DRAWABLE (drawable)' failed

2009-10-20 Thread pepeto
URL: http://gna.org/bugs/?14562 Summary: assertion `GDK_IS_DRAWABLE (drawable)' failed Project: Freeciv Submitted by: pepeto Submitted on: mardi 20.10.2009 à 19:56 Category: client-gtk-2.0 Severity: 2 -

[Freeciv-Dev] [bug #14563] assertion `tree_view-priv-tree != NULL' failed

2009-10-20 Thread pepeto
URL: http://gna.org/bugs/?14563 Summary: assertion `tree_view-priv-tree != NULL' failed Project: Freeciv Submitted by: pepeto Submitted on: mardi 20.10.2009 à 19:58 Category: client-gtk-2.0 Severity: 2 -

[Freeciv-Dev] [bug #14564] gtk2 and sdl styles are incompatibles

2009-10-20 Thread pepeto
URL: http://gna.org/bugs/?14564 Summary: gtk2 and sdl styles are incompatibles Project: Freeciv Submitted by: pepeto Submitted on: mardi 20.10.2009 à 20:01 Category: client-sdl Severity: 3 - Normal

Re: [Freeciv-Dev] Towards 2.2

2009-10-20 Thread Pepeto
Hello men, could we create metatickets for 2.1.10 release and 2.2-beta1 at gna to see how far are we from it? Maybe we could create a ticket in tasks? Pepeto ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev

[Freeciv-Dev] [bug #14549] Crash - unknown cause

2009-10-20 Thread Ann
Follow-up Comment #6, bug #14549 (project freeciv): Today I had it again. This time I had selected a group of cities and instructed them to build mass transit first. This is completely different from what happened last time it crashed, which suggests, as the report indicates, that it is

[Freeciv-Dev] [bug #14566] 1: handle_unit_orders() invalid Workers (494) activity 2 (should be 0)

2009-10-20 Thread pepeto
URL: http://gna.org/bugs/?14566 Summary: 1: handle_unit_orders() invalid Workers (494) activity 2 (should be 0) Project: Freeciv Submitted by: pepeto Submitted on: mercredi 21.10.2009 à 04:37 Category: general

[Freeciv-Dev] [bug #14567] Selection tool is not redrawn

2009-10-20 Thread pepeto
URL: http://gna.org/bugs/?14567 Summary: Selection tool is not redrawn Project: Freeciv Submitted by: pepeto Submitted on: mercredi 21.10.2009 à 04:39 Category: client Severity: 2 - Minor