Update of bug #15440 (project freeciv):
Status: Ready For Test = In Progress
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Follow-up Comment #5:
Meant to say: I've tried this and the result compiles and works
in English, but I haven't yet
Follow-up Comment #1, bug #15452 (project freeciv):
If Egor Vyscrebentsov could have a look on it...
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Update of bug #15451 (project freeciv):
Status:None = Confirmed
Planned Release: = 2.2.1
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Follow-up Comment #2, bug #15452 (project freeciv):
ОК, I send three message to Egor Vyscrebentsov, but he not answer for my
e-mails. I hope it will receive this post.
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Follow-up Comment #1, bug #15450 (project freeciv):
How about simply changing the AD to + and the BC to -? Are there any
OSs in which the plus sign is an illegal filename character??
On a related note, it seems to me to be overkill to append *both* the turn
number and the year to the name.
URL:
http://gna.org/bugs/?15455
Summary: Crop diplomatic dialog string in russian language.
Project: Freeciv
Submitted by: None
Submitted on: Понедельник 22.02.2010 at 17:56 CET
Category: client-gtk-2.0
URL:
http://gna.org/bugs/?15456
Summary: api_actions_change_gold() crash
Project: Freeciv
Submitted by: cazfi
Submitted on: Monday 02/22/2010 at 19:22
Category: None
Severity: 3 - Normal
URL:
http://gna.org/bugs/?15457
Summary: Translation strings in Unit Help
Project: Freeciv
Submitted by: None
Submitted on: Понедельник 22.02.2010 at 18:26 CET
Category: None
Severity: 2 - Minor
URL:
http://gna.org/bugs/?15458
Summary: create_unit_virtual() assert pplayer != NULL failed
Project: Freeciv
Submitted by: cazfi
Submitted on: Monday 02/22/2010 at 19:28
Category: None
Severity: 3 -
Follow-up Comment #1, bug #15456 (project freeciv):
The lua script may contain an error, it calls a function for a NULL player.
However, the server shouldn't crash in that case.
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Follow-up Comment #1, bug #15458 (project freeciv):
It is quite similar to bug #15456.
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Update of bug #15457 (project freeciv):
Status:None = Confirmed
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Message posté
Update of bug #15457 (project freeciv):
Planned Release: 2.2.0 = 2.2.1
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Follow-up Comment #1:
Please, don't set the planned released field (notably because 2.2.0 is
already released).
Thanks for the fix, I'll try to avoid such typos in the future.
2010/2/20 pepeto no-reply.invalid-addr...@gna.org:
Additional Item Attachment, bug #15434 (project freeciv):
File name: S2_2_uk_po.diff Size:1 KB
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Update of patch #1350 (project freeciv):
Summary:Some nations = Nations: Mordvin,
Chechen, Tatar, Bashkir, Abkhaz, Ossetian, Paulista
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Update of patch #1452 (project freeciv):
Summary: Batch of Aboriginal American nations = Batch of
Aboriginal American nations: Abá, Chumash, Hasinay, Mi'kmaq, Miskito,
Mwiska, Shawnee, Unagan
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Update of patch #1406 (project freeciv):
Summary: Six German nations = Six German nations:
Badian, East German, Hanoverian, Hanseatic, Hessian, Württembergian
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URL:
http://gna.org/patch/?1478
Summary: Macedonian nations
Project: Freeciv
Submitted by: dmarks
Submitted on: 화요일 2010년 02월 23일 at 06:13
Category: rulesets
Priority: 5 - Normal
Status:
Follow-up Comment #3, patch #1475 (project freeciv):
* Use fc_assert* or not use it? Or did I miss something about the following
comment?
+ /* Do not use fc_assert* macros here, since they may call my_vsnprintf()
+ * themselves. */
+ fc_assert_ret_val(NULL != str, -1);
* type; missing
:
File name:
20100222-master-fix-definition-of-nplayers-loaded-from-a-scenario.patch
Size:1 KB
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Nachricht geschickt von/durch Gna
:
---
Date: Dienstag 23.02.2010 um 00:00 Name:
20100222-S2_2-inititialize-connections-before-logging-S2_2.patch Size: 2kB
By: syntron
http://gna.org/bugs/download.php?file_id=8228
---
Date
Follow-up Comment #4, patch #1475 (project freeciv):
its to late for me; the last comment is for patch #1476 ...
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Nachricht
Follow-up Comment #4, patch #1476 (project freeciv):
I send this to patch #1475 but it belongs here ...
* Use fc_assert* or not use it? Or did I miss something about the following
comment?
+ /* Do not use fc_assert* macros here, since they may call my_vsnprintf()
+ * themselves. */
+
Follow-up Comment #2, bug #15457 (project freeciv):
There's another one (looks like my fault, sorry):
* Must stay next to coast.\n
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Update of bug #15457 (project freeciv):
Status: Confirmed = Ready For Test
Assigned to:None = jtn
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Additional Item Attachment:
File name:
Update of bug #15452 (project freeciv):
Planned Release: 2.2.0 = 2.2.1
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Follow-up Comment #1, bug #15455 (project freeciv):
All clients seem to allow only 64 characters (chars) for the return from
client_diplomacy_clause_string(), which seems a bit stingy, especially
allowing for UTF-8 encoding (which will be much worse with scripts like
Cyrillic). Presumably the
Update of bug #15412 (project freeciv):
Status: Ready For Test = In Progress
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Follow-up Comment #2, bug #15412 (project freeciv):
Also fixed in S2_2 in r16896 (I screwed up the commit message).
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Update of bug #15412 (project freeciv):
Planned Release: = 2.2.1
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Update of bug #15412 (project freeciv):
Status: In Progress = Fixed
Open/Closed:Open = Closed
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