[Freeciv-Dev] [patch #1582] UTF-8 utilities

2010-04-05 Thread anonymous
Follow-up Comment #2, patch #1582 (project freeciv): Nice, this is of course going to be really useful. I'm going to spew some opinions and thoughts, please don't assign too much importance to them: * UTF-8 doesn't use longer characters than 4-byte sequences. Freeciv shouldn't output anything

[Freeciv-Dev] [patch #1582] UTF-8 utilities

2010-04-05 Thread Ulrik Sverdrup
Follow-up Comment #3, patch #1582 (project freeciv): I forgot to log in, the last comment was from me. ___ Reply to this item at: ___ Meddelandet skickades via/

[Freeciv-Dev] [bug #15786] freeciv 2.2 client crashes after accepting diplomacy aggreement

2010-04-05 Thread anonymous
Follow-up Comment #2, bug #15786 (project freeciv): Runned from terminal. Reads: Segmentation fault libgtk2.2-0Installed version: 2.18.3-1ubuntu2.2 ___ Reply to this item at: ___

[Freeciv-Dev] [patch #1581] fix logging of map statistics for large maps

2010-04-05 Thread Matthias Pfafferodt
Update of patch #1581 (project freeciv): Status: Ready For Test => Done Open/Closed:Open => Closed ___ Reply to this item at:

[Freeciv-Dev] [patch #1580] show real and dummy temperature maps

2010-04-05 Thread Matthias Pfafferodt
Update of patch #1580 (project freeciv): Status: Ready For Test => Done Open/Closed:Open => Closed ___ Reply to this item at:

[Freeciv-Dev] [patch #1579] citizens will migrate to cities with a surplus of food

2010-04-05 Thread Matthias Pfafferodt
Update of patch #1579 (project freeciv): Status: Ready For Test => Done Open/Closed:Open => Closed ___ Reply to this item at:

[Freeciv-Dev] [patch #1570] create ruins for disbanded cities

2010-04-05 Thread Matthias Pfafferodt
Update of patch #1570 (project freeciv): Status: Ready For Test => Done Open/Closed:Open => Closed ___ Reply to this item at:

[Freeciv-Dev] [patch #1571] limit border radius sq

2010-04-05 Thread Matthias Pfafferodt
Update of patch #1571 (project freeciv): Status: Ready For Test => Done Open/Closed:Open => Closed ___ Reply to this item at:

[Freeciv-Dev] [bug #15760] Citizens can migrate to a city with insufficient food even with mgr_foodneeded set

2010-04-05 Thread Matthias Pfafferodt
Update of bug #15760 (project freeciv): Status: Ready For Test => Fixed Open/Closed:Open => Closed ___ Reply to this item at:

[Freeciv-Dev] [patch #1569] Fix misspellings of lose or loser in trunk

2010-04-05 Thread Matthias Pfafferodt
Update of patch #1569 (project freeciv): Status: Ready For Test => Done Open/Closed:Open => Closed ___ Reply to this item at:

[Freeciv-Dev] [bug #15739] add text explaining the happiness tooltips

2010-04-05 Thread Matthias Pfafferodt
Update of bug #15739 (project freeciv): Status: Ready For Test => Fixed Open/Closed:Open => Closed ___ Reply to this item at:

[Freeciv-Dev] [patch #1565] do not scale units with the tileset

2010-04-05 Thread Matthias Pfafferodt
Update of patch #1565 (project freeciv): Status: Ready For Test => Done Open/Closed:Open => Closed ___ Reply to this item at:

[Freeciv-Dev] [patch #1544] default GAME_DEFAULT_TIMEOUTCOUNTER

2010-04-05 Thread Matthias Pfafferodt
Update of patch #1544 (project freeciv): Status: Ready For Test => Done Open/Closed:Open => Closed ___ Reply to this item at:

[Freeciv-Dev] [patch #1543] new saving of settings

2010-04-05 Thread Matthias Pfafferodt
817) ___ Additional Item Attachment: File name: 20100405-trunk-new-way-of-saving-game-settings.diff Size:12 KB ___ Reply to this item at: <http://gna.org/patch

[Freeciv-Dev] [patch #1542] remove check setting_is_changeable() from setting_*_validate()

2010-04-05 Thread Matthias Pfafferodt
Update of patch #1542 (project freeciv): Status:None => Ready For Test ___ Reply to this item at: ___ Nachricht

[Freeciv-Dev] [patch #1262] different checks if a tech is lost

2010-04-05 Thread Matthias Pfafferodt
Update of patch #1262 (project freeciv): Status: Ready For Test => Done Open/Closed:Open => Closed ___ Reply to this item at:

[Freeciv-Dev] [patch #1264] add tech upkeep

2010-04-05 Thread Matthias Pfafferodt
Update of patch #1264 (project freeciv): Status: Ready For Test => Done Open/Closed:Open => Closed ___ Reply to this item at:

[Freeciv-Dev] [patch #1263] possibility to lose a tech if it is transfered

2010-04-05 Thread Matthias Pfafferodt
Update of patch #1263 (project freeciv): Status: Ready For Test => Done Open/Closed:Open => Closed ___ Reply to this item at:

[Freeciv-Dev] [patch #1479] use cm_result_from_main_map() as wrapper for cm_result_copy()

2010-04-05 Thread Matthias Pfafferodt
Update of patch #1479 (project freeciv): Status: Ready For Test => Done Open/Closed:Open => Closed ___ Reply to this item at:

[Freeciv-Dev] [patch #1230] save worked tiles from main map

2010-04-05 Thread Matthias Pfafferodt
Update of patch #1230 (project freeciv): Status: Ready For Test => Done Open/Closed:Open => Closed ___ Reply to this item at:

[Freeciv-Dev] [patch #1235] [Metaticket] variable city radii

2010-04-05 Thread Matthias Pfafferodt
Follow-up Comment #20, patch #1235 (project freeciv): this patch is not closed as a solution for the city dialog of the SDL client ismissing ___ Reply to this item at: __

[Freeciv-Dev] [bug #15709] cleanup savegame generating

2010-04-05 Thread Matthias Pfafferodt
Follow-up Comment #1, bug #15709 (project freeciv): updated version; move generate_save_name() into game.c (file #8818) ___ Additional Item Attachment: File name: 20100405-trunk-move-generating-filename-for-savefiles-into-game.c.diff

[Freeciv-Dev] [patch #1588] cleanup struct game

2010-04-05 Thread Matthias Pfafferodt
- Date: Montag 05.04.2010 um 22:11 Name: 20100405-trunk-cleanup-struct-game.diff Size: 124kB By: syntron <http://gna.org/patch/download.php?file_id=8819> ___ Reply to this item at

[Freeciv-Dev] [patch #1589] struct city cleanup

2010-04-05 Thread Matthias Pfafferodt
URL: Summary: struct city cleanup Project: Freeciv Submitted by: syntron Submitted on: Montag 05.04.2010 um 22:12 Category: general Priority: 5 - Normal Statu

[Freeciv-Dev] [patch #1236] experimental ruleset

2010-04-05 Thread Matthias Pfafferodt
but freeciv can define its own rules! (file #8820) ___ Additional Item Attachment: File name: 20100405-experimental.diff Size:236 KB ___ Reply to this item at: <h

[Freeciv-Dev] [bug #15786] freeciv 2.2 client crashes after accepting diplomacy aggreement

2010-04-05 Thread anonymous
Follow-up Comment #3, bug #15786 (project freeciv): Ah, problem solved. It was about gnome globalmenu. gdb freeciv -c core, command said about globalmenu after crash. I just removed it and now game works fine. ___ Reply to this item at:

[Freeciv-Dev] [bug #15786] freeciv 2.2 client crashes after accepting diplomacy aggreement

2010-04-05 Thread pepeto
Follow-up Comment #4, bug #15786 (project freeciv): Does someone know if this is related to Freeciv or not at all? ___ Reply to this item at: ___ Message posté

[Freeciv-Dev] [patch #1235] [Metaticket] variable city radii

2010-04-05 Thread pepeto
Follow-up Comment #21, patch #1235 (project freeciv): > this patch is not closed as a solution for the city dialog of > the SDL client ismissing And what about the xaw client? ___ Reply to this item at: _

[Freeciv-Dev] [patch #1588] cleanup struct game

2010-04-05 Thread pepeto
Follow-up Comment #1, patch #1588 (project freeciv): Nice work. Of course, this need a capability string change. ___ Reply to this item at: ___ Message posté v

[Freeciv-Dev] [patch #1589] struct city cleanup

2010-04-05 Thread pepeto
Follow-up Comment #1, patch #1589 (project freeciv): Where is the patch? ;) ___ Reply to this item at: ___ Message posté via/par Gna! http://gna.org/ _

[Freeciv-Dev] [bug #15377] freeciv-gtk2.exe hangs

2010-04-05 Thread pepeto
Update of bug #15377 (project freeciv): Status: Ready For Test => Fixed Open/Closed:Open => Closed ___ Reply to this item at:

[Freeciv-Dev] [bug #15778] cat_snprintf() unable to handle returned value -1

2010-04-05 Thread pepeto
Update of bug #15778 (project freeciv): Status: Ready For Test => Fixed Open/Closed:Open => Closed ___ Reply to this item at:

[Freeciv-Dev] [bug #15776] Tech Items not sorted when localized

2010-04-05 Thread pepeto
Update of bug #15776 (project freeciv): Status: Ready For Test => Fixed Open/Closed:Open => Closed ___ Reply to this item at:

[Freeciv-Dev] [bug #15779] Science dialog doesn't sort the advance names correctly

2010-04-05 Thread pepeto
Update of bug #15779 (project freeciv): Status: Ready For Test => Fixed Open/Closed:Open => Closed ___ Reply to this item at:

[Freeciv-Dev] [patch #1236] experimental ruleset

2010-04-05 Thread Jacob Nevins
Follow-up Comment #6, patch #1236 (project freeciv): I'd definitely support having the experimental ruleset included in svn -- makes it so much easier to test / play with the new features. I guess we'll decide nearer 2.3.0 if we want to put any of them in the default ruleset as well. ___

[Freeciv-Dev] [patch #1235] [Metaticket] variable city radii

2010-04-05 Thread Matthias Pfafferodt
Follow-up Comment #22, patch #1235 (project freeciv): > And what about the xaw client? This one too ... ___ Reply to this item at: ___ Nachricht geschickt von

[Freeciv-Dev] [patch #1588] cleanup struct game

2010-04-05 Thread Matthias Pfafferodt
Follow-up Comment #2, patch #1588 (project freeciv): > Nice work. Of course, this need a capability string change. If not this one, what else ;-) ___ Reply to this item at: ___

[Freeciv-Dev] [patch #1589] struct city cleanup

2010-04-05 Thread Matthias Pfafferodt
Follow-up Comment #2, patch #1589 (project freeciv): > Where is the patch? ;) It was late yesterday ... I will attach it this evening ___ Reply to this item at: ___

[Freeciv-Dev] [patch #1236] experimental ruleset

2010-04-05 Thread Matthias Pfafferodt
Follow-up Comment #7, patch #1236 (project freeciv): That is the intention. For the new features I know that they do and how to activate them. But older ones I certain miss because I never heard about them. The possibility to sail on rivers I got from an old discussion in the forum.

[Freeciv-Dev] [patch #1236] experimental ruleset

2010-04-05 Thread Matthias Pfafferodt
Follow-up Comment #8, patch #1236 (project freeciv): additional note: It also helps to compare the new features to the old ones by running two games (default and experimental ruleset) with identical mapseed and gameseed and compare the results. This way, I learnt that the tech upkeep parameters h