[Freeciv-Dev] [patch #1932] flag fix

2010-09-12 Thread J.M. Maalderink
Update of patch #1932 (project freeciv): Status: Ready For Test => Done Open/Closed:Open => Closed ___ Reply to this item at:

[Freeciv-Dev] [patch #1950] Panamanian nation

2010-09-12 Thread J.M. Maalderink
URL: Summary: Panamanian nation Project: Freeciv Submitted by: mixcoatl Submitted on: Sunday 09/12/2010 at 07:28 Category: general Priority: 5 - Normal Status

[Freeciv-Dev] [bug #16678] /take /observe and /detach messages are not saved into the event cache

2010-09-12 Thread pepeto
Update of bug #16678 (project freeciv): Status: In Progress => Ready For Test ___ Follow-up Comment #2: > Also, /detach comment is not displayed to all users. I will make a separate item for this.

[Freeciv-Dev] [bug #16686] Reevaluate C_OK and C_COMMENT

2010-09-12 Thread pepeto
URL: Summary: Reevaluate C_OK and C_COMMENT Project: Freeciv Submitted by: pepeto Submitted on: dimanche 12.09.2010 à 09:14 Category: general Severity: 2 - Minor

[Freeciv-Dev] [bug #16687] "Your new vote cancelled your previous vote" message wrongly displayed

2010-09-12 Thread pepeto
URL: Summary: "Your new vote cancelled your previous vote" message wrongly displayed Project: Freeciv Submitted by: pepeto Submitted on: dimanche 12.09.2010 à 09:19 Category: general

[Freeciv-Dev] [bug #16686] Reevaluate C_OK and C_COMMENT

2010-09-12 Thread pepeto
Update of bug #16686 (project freeciv): Status:None => Ready For Test ___ Follow-up Comment #1: Patch attached: * Metaserver connection messages: C_COMMENT -> C_OK * Detach command message: C

[Freeciv-Dev] [bug #16687] "Your new vote cancelled your previous vote" message wrongly displayed

2010-09-12 Thread pepeto
Update of bug #16687 (project freeciv): Status:None => Ready For Test ___ Follow-up Comment #1: Fixes attached. (file #10318, file #10319) __

[Freeciv-Dev] [patch #1951] Use specenum for command level

2010-09-12 Thread pepeto
URL: Summary: Use specenum for command level Project: Freeciv Submitted by: pepeto Submitted on: dimanche 12.09.2010 à 10:38 Category: general Priority: 5 - Normal

[Freeciv-Dev] [bug #16685] Observing via client button makes lot of noise

2010-09-12 Thread pepeto
Update of bug #16685 (project freeciv): Depends on: => patch #1951 ___ Reply to this item at: ___ Message pos

[Freeciv-Dev] [bug #16685] Rework the player/connection menu

2010-09-12 Thread pepeto
Update of bug #16685 (project freeciv): Status:None => In Progress Assigned to:None => pepeto Planned Release: => 2.3.0 Summary:

[Freeciv-Dev] [bug #16564] S2_2 CodingStyle instructs to use fc_assert macros which do not exist

2010-09-12 Thread Jacob Nevins
Update of bug #16564 (project freeciv): Summary: S2_2 CodigStyle instructs to use fc_assert macros which do not exist => S2_2 CodingStyle instructs to use fc_assert macros which do not exist ___ Reply to this item at:

[Freeciv-Dev] [bug #15559] Client can't connect to its locally started server

2010-09-12 Thread Jacob Nevins
Update of bug #15559 (project freeciv): Planned Release: 2.2.3 => 2.2.4 ___ Reply to this item at: ___ Message sen

[Freeciv-Dev] [bug #16667] en_GB strings in Freeciv source code

2010-09-12 Thread pepeto
Follow-up Comment #3, bug #16667 (project freeciv): I noticed many "cancelled" too, it should probably be "canceled" for en_US. ___ Reply to this item at: ___

[Freeciv-Dev] [patch #1953] Ashina, Saka, Sarmatian nations

2010-09-12 Thread Andrzej G.
URL: Summary: Ashina, Saka, Sarmatian nations Project: Freeciv Submitted by: artaxes Submitted on: Sunday 09/12/2010 at 14:35 Category: rulesets Priority: 5 - Normal

[Freeciv-Dev] [bug #16667] en_GB strings in Freeciv source code

2010-09-12 Thread David Lowe
Follow-up Comment #4, bug #16667 (project freeciv): agreed ___ Reply to this item at: ___ Message sent via/by Gna! http://gna.org/ _

[Freeciv-Dev] [patch #1936] limit the number of units a city can support

2010-09-12 Thread James Spahlinger
Follow-up Comment #13, patch #1936 (project freeciv): I was thinking trade after... well trade (routes) happened ;). That is still limited but has different dynamics then either pop limit or shield limit. Each city has a certain amount of trade, so the amount of resources that can _locally_ be us

[Freeciv-Dev] [patch #1954] Implement bitwise client option type

2010-09-12 Thread pepeto
URL: Summary: Implement bitwise client option type Project: Freeciv Submitted by: pepeto Submitted on: dimanche 12.09.2010 à 16:30 Category: client Priority: 5 - Normal

[Freeciv-Dev] [patch #1955] Implement bitwise server option type

2010-09-12 Thread pepeto
URL: Summary: Implement bitwise server option type Project: Freeciv Submitted by: pepeto Submitted on: dimanche 12.09.2010 à 16:30 Category: general Priority: 5 - Normal

[Freeciv-Dev] [patch #1956] Implement bitwise option type in gtk client

2010-09-12 Thread pepeto
URL: Summary: Implement bitwise option type in gtk client Project: Freeciv Submitted by: pepeto Submitted on: dimanche 12.09.2010 à 16:32 Category: client-gtk-2.0 Priority: 5 -

[Freeciv-Dev] [patch #1957] Implement bitwise option type in sdl client

2010-09-12 Thread pepeto
URL: Summary: Implement bitwise option type in sdl client Project: Freeciv Submitted by: pepeto Submitted on: dimanche 12.09.2010 à 16:32 Category: client-sdl Priority: 5 - Nor

[Freeciv-Dev] [patch #1958] Implement bitwise option type in xaw client

2010-09-12 Thread pepeto
URL: Summary: Implement bitwise option type in xaw client Project: Freeciv Submitted by: pepeto Submitted on: dimanche 12.09.2010 à 16:33 Category: client-xaw Priority: 5 - Nor

[Freeciv-Dev] [patch #1959] Make 'killcitizen' & 'airliftstyle' bitwise options

2010-09-12 Thread pepeto
URL: Summary: Make 'killcitizen' & 'airliftstyle' bitwise options Project: Freeciv Submitted by: pepeto Submitted on: dimanche 12.09.2010 à 16:34 Category: general Priority: 5

[Freeciv-Dev] [patch #1959] Make 'killcitizen' & 'airliftstyle' bitwise options

2010-09-12 Thread pepeto
Update of patch #1959 (project freeciv): Depends on: => patch #1955 ___ Reply to this item at: ___ Message po

[Freeciv-Dev] [patch #1958] Implement bitwise option type in xaw client

2010-09-12 Thread pepeto
Update of patch #1958 (project freeciv): Depends on: => patch #1954 ___ Reply to this item at: ___ Message po

[Freeciv-Dev] [patch #1957] Implement bitwise option type in sdl client

2010-09-12 Thread pepeto
Update of patch #1957 (project freeciv): Depends on: => patch #1954 ___ Reply to this item at: ___ Message po

[Freeciv-Dev] [patch #1956] Implement bitwise option type in gtk client

2010-09-12 Thread pepeto
Update of patch #1956 (project freeciv): Depends on: => patch #1954 ___ Reply to this item at: ___ Message po

[Freeciv-Dev] [patch #1955] Implement bitwise server option type

2010-09-12 Thread pepeto
Update of patch #1955 (project freeciv): Depends on: => patch #1954 ___ Reply to this item at: ___ Message po

[Freeciv-Dev] [patch #1301] [Metaticket] settings patch series

2010-09-12 Thread pepeto
Update of patch #1301 (project freeciv): Depends on: => patch #1954 ___ Reply to this item at: ___ Message po

[Freeciv-Dev] [patch #1954] Implement bitwise client option type

2010-09-12 Thread pepeto
Additional Item Attachment, patch #1954 (project freeciv): File name: trunk_option_bitwise.diff Size:17 KB ___ Reply to this item at: ___ Message posté vi

[Freeciv-Dev] [patch #1961] print turn number and date/time into the log file in debug mode

2010-09-12 Thread Matthias Pfafferodt
g mode. ___ File Attachments: --- Date: Sonntag 12.09.2010 um 22:47 Name: 20100912-11-trunk-print-turn-number-and-date-time-into-the-log-file-in.patch Size: 6kB By: syntron <http://gna.org/patch/download.php?file

[Freeciv-Dev] [bug #16613] Vision layer bug with editor

2010-09-12 Thread pepeto
Update of bug #16613 (project freeciv): Status: Ready For Test => Fixed Open/Closed:Open => Closed ___ Reply to this item at:

[Freeciv-Dev] [bug #16650] Fix S2_2 server memory issues reported valgrind

2010-09-12 Thread pepeto
Update of bug #16650 (project freeciv): Status: Ready For Test => Fixed Open/Closed:Open => Closed ___ Follow-up Comment #1: Committed at revis

[Freeciv-Dev] [bug #16655] Trunk contains not translated log_normal() messages

2010-09-12 Thread pepeto
Update of bug #16655 (project freeciv): Status: Ready For Test => Fixed Open/Closed:Open => Closed ___ Reply to this item at:

[Freeciv-Dev] [bug #16657] Server segfault in pf_fuel_map_get_path()

2010-09-12 Thread pepeto
Update of bug #16657 (project freeciv): Status: Ready For Test => Fixed Open/Closed:Open => Closed ___ Reply to this item at:

[Freeciv-Dev] [bug #16665] update hit point calculation for killunhomed

2010-09-12 Thread pepeto
Update of bug #16665 (project freeciv): Planned Release:2.2.4, 2.3.0 => 2.3.0 ___ Follow-up Comment #2: 'killunhomed' doesn't exist in S2_2. Dunno why it has been reported as 2.2.2 release. ___

[Freeciv-Dev] [bug #16665] update hit point calculation for killunhomed

2010-09-12 Thread pepeto
Update of bug #16665 (project freeciv): Status: Ready For Test => Fixed Open/Closed:Open => Closed ___ Reply to this item at:

[Freeciv-Dev] [bug #16666] Metamessage translated with Q_()?

2010-09-12 Thread pepeto
Update of bug #1 (project freeciv): Status: Ready For Test => Fixed Open/Closed:Open => Closed ___ Reply to this item at:

[Freeciv-Dev] [bug #16676] unused variables in struct player_ai

2010-09-12 Thread Matthias Pfafferodt
Follow-up Comment #3, bug #16676 (project freeciv): two patches to remove both variables: * prev_gold: not used anywhere * est_upkeep: used in the two mentioned files but nowhere calculated; add aihand.c:ai_calc_data() to calculate the expenses and use this value. I will update bug #16677 once t

[Freeciv-Dev] [patch #1910] Command /ignore for server

2010-09-12 Thread pepeto
Update of patch #1910 (project freeciv): Status: In Progress => Done Open/Closed:Open => Closed ___ Reply to this item at:

[Freeciv-Dev] [patch #1942] refactor first portion of ai_airlift into find_neediest_airlift_city

2010-09-12 Thread pepeto
Update of patch #1942 (project freeciv): Status: Ready For Test => Done Open/Closed:Open => Closed ___ Reply to this item at:

[Freeciv-Dev] [bug #15518] Valgrind warning from openload_ruleset_file()

2010-09-12 Thread pepeto
Follow-up Comment #5, bug #15518 (project freeciv): > In that case it should be added to suppression file. Sorry if I am asking again, but I got no answer. What is suppression file? Is there a reason to keep this item open? ___ Reply to

[Freeciv-Dev] [bug #15410] Freeciv does not compile with --enable-debug=yes and GCC 4.2.4

2010-09-12 Thread pepeto
Update of bug #15410 (project freeciv): Status: Ready For Test => Need Info ___ Follow-up Comment #7: Does it still happen to you? If yes, in what branch (S2_2, trunk)? __

[Freeciv-Dev] [bug #15367] Crashes on startup on Snow Leopard

2010-09-12 Thread pepeto
Update of bug #15367 (project freeciv): Status:None => Need Info Open/Closed:Open => Closed ___ Follow-up Comment #1: Closing this old r

[Freeciv-Dev] [bug #14923] Wrong permission 0700 on /etc

2010-09-12 Thread pepeto
Update of bug #14923 (project freeciv): Open/Closed:Open => Closed ___ Follow-up Comment #2: The Closing this item because the user hasn't answer in last 9 months. We cannot guess the val

[Freeciv-Dev] [bug #15021] unable to resize the window to fit my screen

2010-09-12 Thread pepeto
Update of bug #15021 (project freeciv): Status: Need Info => Duplicate Open/Closed:Open => Closed ___ Follow-up Comment #3: Newer versions (es

[Freeciv-Dev] [bug #14901] Fog of war obscures own unit

2010-09-12 Thread pepeto
Update of bug #14901 (project freeciv): Open/Closed:Open => Closed ___ Follow-up Comment #2: Nobody has reproduced this strange bug last 9 months. It may be fixed in newer releases. Closin

[Freeciv-Dev] [bug #14589] extra (blank) report appears sometimes

2010-09-12 Thread pepeto
Update of bug #14589 (project freeciv): Status:None => Need Info Open/Closed:Open => Closed ___ Follow-up Comment #2: This is probably a

[Freeciv-Dev] [bug #14278] wish: allied victory option

2010-09-12 Thread pepeto
Update of bug #14278 (project freeciv): Category:None => general Planned Release: => 2.3.0 ___ Reply to this item at:

[Freeciv-Dev] [bug #14212] game hangs when research dialog open and next turn button is pressed.

2010-09-12 Thread pepeto
Update of bug #14212 (project freeciv): Open/Closed:Open => Closed ___ Follow-up Comment #2: The user hasn't answered last 11 months. We don't have enough information to fix it. Closing th

[Freeciv-Dev] [bug #14168] unable to create a new game

2010-09-12 Thread pepeto
Update of bug #14168 (project freeciv): Open/Closed:Open => Closed ___ Follow-up Comment #5: Nothing happened here last year. It is probably fixed or reported elsewhere with more details.

[Freeciv-Dev] [bug #16687] "Your new vote cancelled your previous vote" message wrongly displayed

2010-09-12 Thread pepeto
Update of bug #16687 (project freeciv): Assigned to:None => pepeto ___ Reply to this item at: ___ Message pos

[Freeciv-Dev] [bug #16686] Reevaluate C_OK and C_COMMENT

2010-09-12 Thread pepeto
Update of bug #16686 (project freeciv): Assigned to:None => pepeto ___ Reply to this item at: ___ Message pos

[Freeciv-Dev] [bug #16679] Messages from event cache are displayed in incorrect order

2010-09-12 Thread pepeto
Update of bug #16679 (project freeciv): Assigned to:None => pepeto ___ Reply to this item at: ___ Message pos

[Freeciv-Dev] [bug #16678] /take /observe and /detach messages are not saved into the event cache

2010-09-12 Thread pepeto
Update of bug #16678 (project freeciv): Assigned to:None => pepeto ___ Reply to this item at: ___ Message pos

[Freeciv-Dev] [bug #16676] unused variables in struct player_ai

2010-09-12 Thread pepeto
Update of bug #16676 (project freeciv): Status:None => Ready For Test Assigned to:None => pepeto ___ Reply to this item at:

[Freeciv-Dev] [bug #16672] civilwar_nations for city names

2010-09-12 Thread pepeto
Update of bug #16672 (project freeciv): Assigned to:None => pepeto ___ Reply to this item at: ___ Message pos

[Freeciv-Dev] [bug #16659] secfile_save() can usually takes very long time

2010-09-12 Thread pepeto
Update of bug #16659 (project freeciv): Assigned to:None => pepeto ___ Reply to this item at: ___ Message pos

[Freeciv-Dev] [bug #16656] Arithmetic exception in improvement_effect_value()

2010-09-12 Thread pepeto
Update of bug #16656 (project freeciv): Assigned to:None => pepeto ___ Reply to this item at: ___ Message pos

[Freeciv-Dev] [bug #16644] 1: Saved game contains incomplete map data

2010-09-12 Thread pepeto
Update of bug #16644 (project freeciv): Status: Ready For Test => Fixed Open/Closed:Open => Closed ___ Reply to this item at:

[Freeciv-Dev] [bug #16636] Not /firstlevel connections cannot see what is the rulesetdir

2010-09-12 Thread pepeto
Update of bug #16636 (project freeciv): Assigned to:None => pepeto ___ Reply to this item at: ___ Message pos

[Freeciv-Dev] [bug #16506] Option missing to disable ZOC imposed by units

2010-09-12 Thread pepeto
Update of bug #16506 (project freeciv): Category:None => general Severity: 3 - Normal => 1 - Wish Priority: 5 - Normal => 1 - Later Status:

[Freeciv-Dev] [bug #16469] Freecivic 2.2.2 crashes >AD500

2010-09-12 Thread pepeto
Update of bug #16469 (project freeciv): Status:None => Need Info ___ Reply to this item at: ___ Message pos

[Freeciv-Dev] [bug #16468] Leaving a game kicks everyone out and kills the server

2010-09-12 Thread pepeto
Update of bug #16468 (project freeciv): Status:None => Need Info ___ Follow-up Comment #7: Are you still able to reproduce? ___

[Freeciv-Dev] [bug #16451] Game crash after ending of turn

2010-09-12 Thread pepeto
Update of bug #16451 (project freeciv): Status:None => Need Info ___ Follow-up Comment #7: This is probably caused by bug #16657. However, it is not exactly the same. Let see if this is

[Freeciv-Dev] [bug #16438] Strange CMA error message

2010-09-12 Thread pepeto
Update of bug #16438 (project freeciv): Status:None => Need Info ___ Follow-up Comment #1: I didn't reproduce. ___ Reply to thi

[Freeciv-Dev] [bug #16436] 1: At control.c, line 2500: attempting to iterate a NULL list

2010-09-12 Thread pepeto
Update of bug #16436 (project freeciv): Status:None => Need Info ___ Follow-up Comment #1: I didn't get this message recently. _

[Freeciv-Dev] [bug #16429] Failed sanitycheck.c: Engineers has activity Railroad, but it can't continue at Forest

2010-09-12 Thread pepeto
Update of bug #16429 (project freeciv): Category:None => general Priority: 1 - Later => 5 - Normal Status:None => In Progress

[Freeciv-Dev] [bug #16409] unit->ai memory corruption

2010-09-12 Thread pepeto
Update of bug #16409 (project freeciv): Status:None => Need Info ___ Reply to this item at: ___ Message pos

[Freeciv-Dev] [bug #16082] Window Is Too Short

2010-09-12 Thread pepeto
Update of bug #16082 (project freeciv): Open/Closed:Open => Closed ___ Follow-up Comment #7: New releases such as 2.2.2 and 2.2.3 have improved the screen spacing issues. This is probably

[Freeciv-Dev] [bug #16178] go-to doesn't function properly for triremes (all sea units?)

2010-09-12 Thread pepeto
Update of bug #16178 (project freeciv): Status: Need Info => Duplicate Open/Closed:Open => Closed ___ Follow-up Comment #5: Duplicate of bug #

[Freeciv-Dev] [bug #16108] Server will not start. Games will not start.

2010-09-12 Thread pepeto
Update of bug #16108 (project freeciv): Category:client-win32 => client ___ Reply to this item at: ___ Message pos

[Freeciv-Dev] [bug #16108] Server will not start. Games will not start.

2010-09-12 Thread pepeto
Follow-up Comment #3, bug #16108 (project freeciv): Is there a chance it is linked with bug #15559? ___ Reply to this item at: ___ Message posté via/par Gna!

[Freeciv-Dev] [bug #15683] Buoys inactive on reload of saved game.

2010-09-12 Thread pepeto
Update of bug #15683 (project freeciv): Status:None => Need Info ___ Reply to this item at: ___ Message pos

[Freeciv-Dev] [bug #15552] gtk2 client crash

2010-09-12 Thread pepeto
Update of bug #15552 (project freeciv): Status:None => Works For Me Open/Closed:Open => Closed ___ Follow-up Comment #1: Not enough info fo

[Freeciv-Dev] [bug #15473] Client refuses to quit after connecting to external server

2010-09-12 Thread pepeto
Update of bug #15473 (project freeciv): Status:None => Need Info ___ Follow-up Comment #5: Does anyone able to reproduce this? _

[Freeciv-Dev] [bug #15471] Server not removing itself from metaserver

2010-09-12 Thread pepeto
Update of bug #15471 (project freeciv): Status:None => Need Info Assigned to: cazfi => None Open/Closed:Open => Closed _

[Freeciv-Dev] [bug #14846] Help browser bug (mac)

2010-09-12 Thread pepeto
Update of bug #14846 (project freeciv): Open/Closed:Open => Closed ___ Follow-up Comment #8: Closing this old report as it is probably not linked with freeciv itself and is maybe fixed now

[Freeciv-Dev] [bug #14788] My Freeciv crashes often after only a bit of playing

2010-09-12 Thread pepeto
Update of bug #14788 (project freeciv): Severity:1 - Wish => 3 - Normal Status:None => Need Info Open/Closed:Open => Closed _

[Freeciv-Dev] [bug #14095] GTK-gui goes under taskbar

2010-09-12 Thread pepeto
Update of bug #14095 (project freeciv): Status: Confirmed => Duplicate Open/Closed:Open => Closed ___ Follow-up Comment #3: Spacing issues hav

[Freeciv-Dev] [bug #14083] city resets resource use without governor enabled

2010-09-12 Thread pepeto
Update of bug #14083 (project freeciv): Open/Closed:Open => Closed ___ Follow-up Comment #1: I guess this is not a bug. Units are probably moving around the city, then the city re-attribut

[Freeciv-Dev] [bug #14082] civclient crashes or hangs when caravan/freight enters city

2010-09-12 Thread pepeto
Update of bug #14082 (project freeciv): Open/Closed:Open => Closed ___ Follow-up Comment #2: Not reproduced, probably not due to freeciv itself. Closing this item...

[Freeciv-Dev] [patch #1961] print turn number and date/time into the log file in debug mode

2010-09-12 Thread pepeto
Follow-up Comment #1, patch #1961 (project freeciv): Why do you enable it only for server? I guess it could be done in log.c only. ___ Reply to this item at: ___

[Freeciv-Dev] [patch #1858] Remove comments claiming that MAX_LEN_NAME is defined in shared.h

2010-09-12 Thread pepeto
Update of patch #1858 (project freeciv): Assigned to:None => pepeto ___ Reply to this item at: ___ Message po

[Freeciv-Dev] [patch #1857] ai_type_alloc()

2010-09-12 Thread pepeto
Update of patch #1857 (project freeciv): Assigned to:None => pepeto ___ Reply to this item at: ___ Message po

[Freeciv-Dev] [patch #1851] Unit capture

2010-09-12 Thread pepeto
Update of patch #1851 (project freeciv): Assigned to:None => pepeto ___ Reply to this item at: ___ Message po

[Freeciv-Dev] [patch #1962] Expand the commentary for RESULT_IS_KNOWN

2010-09-12 Thread James Spahlinger
URL: Summary: Expand the commentary for RESULT_IS_KNOWN Project: Freeciv Submitted by: nixeagle Submitted on: Monday 09/13/2010 at 00:14 Category: ai Priority: 1 - Later

[Freeciv-Dev] [bug #15410] Freeciv does not compile with --enable-debug=yes and GCC 4.2.4

2010-09-12 Thread Jordi Negrevernis i Font
Follow-up Comment #8, bug #15410 (project freeciv): S2_2 compiles ok. Trunk does not, but is for another reason. You can close the item. Thanks ___ Reply to this item at:

[Freeciv-Dev] [bug #15367] Crashes on startup on Snow Leopard

2010-09-12 Thread David Lowe
Follow-up Comment #2, bug #15367 (project freeciv): I must have missed this when it opened, my apologies. I have seen that error many times, and it is due to the 2.1.9b1 binary being bundled with freetype having improper permissions set. This is not a problem with the new binary.