URL:
http://gna.org/patch/?3520
Summary: Threaded AI using default ai
Project: Freeciv
Submitted by: cazfi
Submitted on: Mon 03 Sep 2012 10:48:10 AM EEST
Category: ai
Priority: 5 - Normal
Follow-up Comment #22, patch #3469 (project freeciv):
I've been a little busy lately, so the progress is a bit slower than I
expected.
On the other hand, as I'm reviewing my own changes, I notice a few places I
can improve them.
I.e., for all those little rants about TOCTOU, I was doing the
Update of patch #3519 (project freeciv):
Status: Ready For Test = Done
Open/Closed:Open = Closed
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Update of bug #20130 (project freeciv):
Category:None = ai
Planned Release: = 2.5.0
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URL:
http://gna.org/patch/?3521
Summary: freeciv-web's own ruleset as its default
Project: Freeciv
Submitted by: cazfi
Submitted on: Mon 03 Sep 2012 11:48:40 PM EEST
Category: freeciv.net
Priority: 5 -
Update of bug #20125 (project freeciv):
Planned Release: = 2.5.0
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Update of bug #20112 (project freeciv):
Planned Release: = 2.5.0
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http://gna.org/bugs/?20112
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Follow-up Comment #3, bug #20054 (project freeciv):
I think we dropped the code support for that long ago.
I mean the mapgen code that would place the river terrain type to map (I don't
think it was ever implemented for the generic terrain types - it required
river terrain to be in specific