[Freeciv-Dev] [bug #20932] Mined city center getting irrigation bonus

2013-08-11 Thread Jacob Nevins
Follow-up Comment #5, bug #20932 (project freeciv): Should we definitely make this change on S2_3? While I agree that the rules should be changed, before this change I used this loophole as part of my tactics when deciding where to put cities (just accepting it as the rules, not really thinking w

[Freeciv-Dev] [patch #4084] Windows packages follow tag insufficiently precise

2013-08-11 Thread Jacob Nevins
URL: Summary: Windows packages follow tag insufficiently precise Project: Freeciv Submitted by: jtn Submitted on: Sun Aug 11 11:49:27 2013 Category: client Priority: 5 - Normal

[Freeciv-Dev] [task #7721] Windows packages for 2.4.0-RC1

2013-08-11 Thread Jacob Nevins
URL: Summary: Windows packages for 2.4.0-RC1 Project: Freeciv Submitted by: jtn Submitted on: Sun Aug 11 13:11:08 2013 Should Start On: Sun Aug 11 00:00:00 2013 Should be Finished on: Sun Aug 18 00:

[Freeciv-Dev] [patch #3719] Distributing cimpletoon .blend sources

2013-08-11 Thread Jacob Nevins
Follow-up Comment #6, patch #3719 (project freeciv): I've let this slide for 2.4.0-RC1, but we should do something about it for 2.4.0. How hard would it be to drop a suitable tarball out of "make dist"? It's generally a good idea to avoid manual steps in release processes. Since downstreams such

[Freeciv-Dev] [patch #4073] No special/base/road order vectors to new savegames

2013-08-11 Thread Marko Lindqvist
Follow-up Comment #1, patch #4073 (project freeciv): - Fixed error in loading savegame lacking special order. (file #18668) ___ Additional Item Attachment: File name: SaveSBRorderNot-2.patchSize:2 KB _

[Freeciv-Dev] [bug #21019] Segmentation fault in tile_get_known at tile.c:480

2013-08-11 Thread Andreas Rosdal
URL: Summary: Segmentation fault in tile_get_known at tile.c:480 Project: Freeciv Submitted by: andreasr Submitted on: Mon 12 Aug 2013 06:25:05 AM GMT Category: freeciv-web Seve

[Freeciv-Dev] [bug #21019] Segmentation fault in tile_get_known at tile.c:480

2013-08-11 Thread Marko Lindqvist
Follow-up Comment #1, bug #21019 (project freeciv): This would seem like bug #20837, except that it was fixed in r23091 already. Seems like there would be a connection that is neither global observer nor attached to player. ___ Reply to th

[Freeciv-Dev] [patch #4085] Check that targeted irrigation/mine target is of appropriate type

2013-08-11 Thread Marko Lindqvist
URL: Summary: Check that targeted irrigation/mine target is of appropriate type Project: Freeciv Submitted by: cazfi Submitted on: Mon 12 Aug 2013 09:54:24 AM EEST Category: general