[Freeciv-Dev] [bug #21373] Switching between nationsets cause assert failure

2013-12-25 Thread Jacob Nevins
Follow-up Comment #1, bug #21373 (project freeciv): Interesting -- I haven't seen these. (I believe you're using a newer Gtk3 than me, for what that's worth.) Interesting to see popup_races_dialog() in the backtrace -- I don't think I expect that when interacting with the nationset control. (Mayb

[Freeciv-Dev] [bug #21373] Switching between nationsets cause assert failure

2013-12-25 Thread Marko Lindqvist
Follow-up Comment #2, bug #21373 (project freeciv): > (I believe you're using a newer Gtk3 than me, for what that's > worth.) dpkg -s libgtk-3-0 -> Version: 3.8.6-1 dpkg -s libcairo2 -> Version: 1.12.16-2 > (Maybe this happens when initially popping up the pick-nations > dialog as well as when i

[Freeciv-Dev] [patch #4131] Oil Well

2013-12-25 Thread Marko Lindqvist
Update of patch #4131 (project freeciv): Status: Ready For Test => Done Assigned to:None => cazfi Open/Closed:Open => Closed

[Freeciv-Dev] [bug #21373] Switching between nationsets cause assert failure

2013-12-25 Thread Jacob Nevins
Follow-up Comment #3, bug #21373 (project freeciv): > dpkg -s libcairo2 -> Version: 1.12.16-2 1.10.2-6.1ubuntu3 for me. I think the format assumption documented by that assertion in sprite_get_bounding_box() is at the mercy of the behaviour of cairo_image_surface_create_from_png() called from ou

[Freeciv-Dev] [bug #21367] aifill executed for all executables when loading ruleset

2013-12-25 Thread Marko Lindqvist
Update of bug #21367 (project freeciv): Status: Ready For Test => Fixed Assigned to:None => cazfi Open/Closed:Open => Closed _

[Freeciv-Dev] [bug #21374] in concat_tile_activity_text() [text.c::487]: assertion 'cause != EC_NONE' failed.

2013-12-25 Thread Jacob Nevins
URL: Summary: in concat_tile_activity_text() [text.c::487]: assertion 'cause != EC_NONE' failed. Project: Freeciv Submitted by: jtn Submitted on: Wed Dec 25 22:14:38 2013 Category: client

[Freeciv-Dev] [bug #21374] in concat_tile_activity_text() [text.c::487]: assertion 'cause != EC_NONE' failed.

2013-12-25 Thread Marko Lindqvist
Follow-up Comment #1, bug #21374 (project freeciv): Right, I had forgotten how that part of code would break when cleaning activities get targets. I'm working on feature patch on top of which proper fix for this can be made. ___ Reply to th

[Freeciv-Dev] [patch #4355] Extra rmcause list

2013-12-25 Thread Marko Lindqvist
URL: Summary: Extra rmcause list Project: Freeciv Submitted by: cazfi Submitted on: Thu 26 Dec 2013 02:21:33 AM EET Category: general Priority: 5 - Normal Stat

[Freeciv-Dev] [patch #4355] Extra rmcause list

2013-12-25 Thread Marko Lindqvist
Follow-up Comment #1, patch #4355 (project freeciv): > Cleaning activities do not work at the moment It was problem in the patch after all, fixed in this new version. (file #19516) ___ Additional Item Attachment: File name: RmCauses-2.pat

[Freeciv-Dev] [patch #4355] Extra rmcause list

2013-12-25 Thread Marko Lindqvist
Update of patch #4355 (project freeciv): Status: Ready For Test => In Progress ___ Reply to this item at: ___ Message sen

[Freeciv-Dev] [patch #4331] Animals do not occupy cities

2013-12-25 Thread Marko Lindqvist
Update of patch #4331 (project freeciv): Status: Ready For Test => Done Assigned to:None => cazfi Open/Closed:Open => Closed

[Freeciv-Dev] [bug #21376] Animals can appear on same tile with start units

2013-12-25 Thread Marko Lindqvist
URL: Summary: Animals can appear on same tile with start units Project: Freeciv Submitted by: cazfi Submitted on: Thu 26 Dec 2013 03:12:05 AM EET Category: general Severity: 3 -

[Freeciv-Dev] [patch #4356] Animals do not leave home terrains

2013-12-25 Thread Marko Lindqvist
URL: Summary: Animals do not leave home terrains Project: Freeciv Submitted by: cazfi Submitted on: Thu 26 Dec 2013 03:16:27 AM EET Category: general Priority: 5 - Normal

[Freeciv-Dev] [bug #21376] Animals can appear on same tile with start units

2013-12-25 Thread Marko Lindqvist
Update of bug #21376 (project freeciv): Status:None => Ready For Test ___ Follow-up Comment #1: Fix (file #19518) ___ Additional Item

[Freeciv-Dev] [bug #21374] in concat_tile_activity_text() [text.c::487]: assertion 'cause != EC_NONE' failed.

2013-12-25 Thread Marko Lindqvist
Update of bug #21374 (project freeciv): Status:None => Ready For Test ___ Follow-up Comment #2: Patch suitable for this ticket. There's an issue that Irrigate and Mine activities always have

[Freeciv-Dev] [bug #21370] Compile errors on 32bit systems

2013-12-25 Thread Marko Lindqvist
Update of bug #21370 (project freeciv): Status:None => Ready For Test ___ Follow-up Comment #1: Can someone test if these patches help in 32bit systems? (file #19520, file #19521) ___