URL:
http://gna.org/patch/?5893
Summary: Centralize incident handling for all enabler
controlled actions.
Project: Freeciv
Submitted by: sveinung
Submitted on: Wed 04 Mar 2015 04:02:29 PM UTC
Category: general
Update of bug #23348 (project freeciv):
Status: In Progress = Ready For Test
Planned Release: = 2.5.1, 2.6.0, 3.0.0
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Follow-up Comment #1:
Fix
(file #23988)
URL:
http://gna.org/patch/?5894
Summary: Make it possible to directly kill a unit from Lua.
Project: Freeciv
Submitted by: sveinung
Submitted on: Wed 04 Mar 2015 05:54:36 PM UTC
Category: general
Priority:
URL:
http://gna.org/bugs/?23350
Summary: An actor unit getting killed in a Lua
action_started_* callback could crash Freeciv
Project: Freeciv
Submitted by: sveinung
Submitted on: Wed 04 Mar 2015 05:29:23 PM UTC
Category:
Update of bug #22625 (project freeciv):
Status: Ready For Test = Fixed
Assigned to:None = cazfi
Open/Closed:Open = Closed
Update of patch #5884 (project freeciv):
Status: Ready For Test = Done
Assigned to:None = cazfi
Open/Closed:Open = Closed
Follow-up Comment #1, bug #22422 (project freeciv):
patch #5895 fixes this for 2.6+
once we have a fix it can probably be usefully backported to 2.5
and 2.4 too.
Not this one.
Ok to close this ticket in this situation?
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URL:
http://gna.org/patch/?5895
Summary: Help: Show extra build time in terrain help
Project: Freeciv
Submitted by: cazfi
Submitted on: Wed 04 Mar 2015 11:08:06 PM EET
Category: client-gtk-3.0
Priority: 5
Update of patch #5071 (project freeciv):
Depends on: = patch #5895
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Update of bug #23342 (project freeciv):
Status: Ready For Test = Fixed
Assigned to:None = cazfi
Open/Closed:Open = Closed
Update of bug #22140 (project freeciv):
Assigned to: cazfi = None
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Follow-up Comment #2:
As 2.4 nears end-of-life, this low-priority but not important ticket is likely
to get WontFix
Update of bug #23319 (project freeciv):
Planned Release: = 2.5.1, 2.6.0, 3.0.0
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http://gna.org/bugs/?23319
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Update of bug #21633 (project freeciv):
Planned Release: = 2.5.1, 2.6.0, 3.0.0
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http://gna.org/bugs/?21633
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Update of bug #21674 (project freeciv):
Planned Release: = 2.6.0, 3.0.0
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http://gna.org/bugs/?21674
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URL:
http://gna.org/patch/?5896
Summary: Alien hut_enter callback
Project: Freeciv
Submitted by: cazfi
Submitted on: Thu 05 Mar 2015 05:34:59 AM EET
Category: rulesets
Priority: 5 - Normal
URL:
http://gna.org/bugs/?23351
Summary: No extrastyle base.outpost
Project: Freeciv
Submitted by: cazfi
Submitted on: Thu 05 Mar 2015 05:44:54 AM EET
Category: rulesets
Severity: 3 - Normal
URL:
http://gna.org/patch/?5901
Summary: Use AM_XGETTEXT_OPTION instead of modifying
Makevars:XGETTEXT_OPTIONS
Project: Freeciv
Submitted by: cazfi
Submitted on: Thu 05 Mar 2015 07:33:59 AM EET
Category: bootstrap
Update of patch #5693 (project freeciv):
Depends on: = patch #5899
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URL:
http://gna.org/patch/?5899
Summary: Nation.ruleset embedded_nations
Project: Freeciv
Submitted by: cazfi
Submitted on: Thu 05 Mar 2015 07:04:49 AM EET
Category: general
Priority: 5 - Normal
Update of bug #23274 (project freeciv):
Category:None = bootstrap
Status:None = Fixed
Assigned to:None = cazfi
URL:
http://gna.org/patch/?5897
Summary: Save allowed_
Project: Freeciv
Submitted by: cazfi
Submitted on: Thu 05 Mar 2015 06:03:33 AM EET
Category: freeciv-ruledit
Priority: 5 - Normal
Update of bug #23043 (project freeciv):
Category: client-gtk-2.0 = general
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Follow-up Comment #1:
A Worker is blocked from moving totally because of control zones
(which appear to be all
URL:
http://gna.org/patch/?5902
Summary: Zoom: Area covered by TILE_UPDATE_CITYMAP types
Project: Freeciv
Submitted by: cazfi
Submitted on: Thu 05 Mar 2015 09:00:39 AM EET
Category: client
Priority: 5 -
Follow-up Comment #2, bug #20887 (project freeciv):
NEWS-2.5.0-RC1 says:
When a technology or similar effect increased city vision radius
(such as Electricity in civ2civ3), the benefit was not
immediately applied to existing cities. GNA#23254
The bug has been fixed at bug #23254.
I tested it
Update of bug #23261 (project freeciv):
Category:None = general
Severity: 4 - Important = 3 - Normal
Planned Release: = 2.6.0, 3.0.0
URL:
http://gna.org/bugs/?23352
Summary: ruleset.nationlist not initialized
Project: Freeciv
Submitted by: cazfi
Submitted on: Thu 05 Mar 2015 06:26:07 AM EET
Category: general
Severity: 3 - Normal
URL:
http://gna.org/patch/?5898
Summary: Ruleset sanity check message typofix thouugh -
though
Project: Freeciv
Submitted by: cazfi
Submitted on: Thu 05 Mar 2015 07:01:46 AM EET
Category: general
Priority:
URL:
http://gna.org/patch/?5903
Summary: Zoom key
Project: Freeciv
Submitted by: cazfi
Submitted on: Thu 05 Mar 2015 09:23:19 AM EET
Category: client-gtk-3.0
Priority: 5 - Normal
Status:
URL:
http://gna.org/patch/?5900
Summary: Add entry about tinycthreads to README.packaging
Project: Freeciv
Submitted by: cazfi
Submitted on: Thu 05 Mar 2015 07:13:49 AM EET
Category: docs
Priority: 5 -
Follow-up Comment #3, bug #20887 (project freeciv):
I wrote
I tested it both City_Vision_Radius_Sq and City_Radius_Sq.
Sorry, City_Vision_Radius_Sq is refreshed in a every turn chenge.
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Update of bug #22863 (project freeciv):
Status: In Progress = Ready For Test
Open/Closed:Open = Closed
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Follow-up Comment #8:
@Andreas: Please, if
Update of bug #23344 (project freeciv):
Status: Ready For Test = Fixed
Open/Closed:Open = Closed
___
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Update of patch #5882 (project freeciv):
Status: Ready For Test = Done
Open/Closed:Open = Closed
___
Reply to this item at:
Follow-up Comment #7, bug #23286 (project freeciv):
Tested without and with the patch. It successfully fixed the bug.
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http://gna.org/bugs/?23286
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