Re: [Freeciv-Dev] (PR#11348) Bug: ai.building_want is not saved

2007-06-29 Thread William Allen Simpson
http://bugs.freeciv.org/Ticket/Display.html?id=11348 > Marko Lindqvist wrote: > Is it predictable? It might have been calculated several turns before > save turn when situation has been different. Actually, situation might > have changed even between calculating building_want (AI between turns)

Re: [Freeciv-Dev] (PR#11348) Bug: ai.building_want is not saved

2007-06-28 Thread Marko Lindqvist
http://bugs.freeciv.org/Ticket/Display.html?id=11348 > On 6/29/07, William Allen Simpson <[EMAIL PROTECTED]> wrote: > > I'm not sure I agree about building want. As long as it is entirely > predictable, it should simply be recalculated on load. Is it predictable? It might have been calculated

[Freeciv-Dev] (PR#11348) Bug: ai.building_want is not saved

2007-06-28 Thread William Allen Simpson
http://bugs.freeciv.org/Ticket/Display.html?id=11348 > building want is still not saved, but I've saved the next_recalc time in PR#39365, as that random turn was kicking the random state. I'm not sure I agree about building want. As long as it is entirely predictable, it should simply be recalc