http://bugs.freeciv.org/Ticket/Display.html?id=37295 >
On 3/2/07, Marko Lindqvist <[EMAIL PROTECTED]> wrote:
>
> On 3/1/07, Marko Lindqvist <[EMAIL PROTECTED]> wrote:
> >
> > This adds "native_to" list of unit classes to base. Base affects
> > mostly only those units.
>
> - Send info to client
http://bugs.freeciv.org/Ticket/Display.html?id=37295 >
On 3/1/07, Marko Lindqvist <[EMAIL PROTECTED]> wrote:
>
> This adds "native_to" list of unit classes to base. Base affects
> mostly only those units.
- Send info to client too
- ML
diff -Nurd -X.diff_ignore freeciv/ai/aiair.c freeciv/
http://bugs.freeciv.org/Ticket/Display.html?id=37295 >
This adds "native_to" list of unit classes to base. Base affects
mostly only those units.
This means several rule changes even in default rules. Fortress is
made native to "Land" units and Airbase to "Air", "Helicopter" and
"Missile" units