Re: [Freeciv-Dev] (PR#37295) [Patch] Base native_to

2007-03-04 Thread Marko Lindqvist
http://bugs.freeciv.org/Ticket/Display.html?id=37295 > On 3/2/07, Marko Lindqvist <[EMAIL PROTECTED]> wrote: > > On 3/1/07, Marko Lindqvist <[EMAIL PROTECTED]> wrote: > > > > This adds "native_to" list of unit classes to base. Base affects > > mostly only those units. > > - Send info to client

Re: [Freeciv-Dev] (PR#37295) [Patch] Base native_to

2007-03-02 Thread Marko Lindqvist
http://bugs.freeciv.org/Ticket/Display.html?id=37295 > On 3/1/07, Marko Lindqvist <[EMAIL PROTECTED]> wrote: > > This adds "native_to" list of unit classes to base. Base affects > mostly only those units. - Send info to client too - ML diff -Nurd -X.diff_ignore freeciv/ai/aiair.c freeciv/

[Freeciv-Dev] (PR#37295) [Patch] Base native_to

2007-03-01 Thread Marko Lindqvist
http://bugs.freeciv.org/Ticket/Display.html?id=37295 > This adds "native_to" list of unit classes to base. Base affects mostly only those units. This means several rule changes even in default rules. Fortress is made native to "Land" units and Airbase to "Air", "Helicopter" and "Missile" units