Re: [Freeciv-Dev] (PR#37935) bug in 2.0.9
http://bugs.freeciv.org/Ticket/Display.html?id=37935 > Pepeto _ wrote: > Do you still have a savegame please? Thank you to send us. > Actually, 2.0.9 is at end-of-life. Would still like to ensure the problem doesn't occur in 2.1 and later. ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] (PR#37935) bug in 2.0.9
http://bugs.freeciv.org/Ticket/Display.html?id=37935 > > [EMAIL PROTECTED] - Dim. Mar. 11 08:49:36 2007]: > > I played a game (under Windows) where the base technology cost was as high > as possible (100 instead of the default 20). After getting off my island > and establishing an embassy with my neighbor, I saw that their research > exceeded the cost of their current technology. Using the embassy to look at > their technology revealed "Code of Laws (350/259)" or something like > that. The overrun persisted for several turns without them finishing Code > of Laws. I have save games if you want them. > > Do you still have a savegame please? Thank you to send us. ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] (PR#37935) bug in 2.0.9
http://bugs.freeciv.org/Ticket/Display.html?id=37935 > I played a game (under Windows) where the base technology cost was as high as possible (100 instead of the default 20). After getting off my island and establishing an embassy with my neighbor, I saw that their research exceeded the cost of their current technology. Using the embassy to look at their technology revealed "Code of Laws (350/259)" or something like that. The overrun persisted for several turns without them finishing Code of Laws. I have save games if you want them. I played a game (under Windows) where the base technology cost was as high as possible (100 instead of the default 20). After getting off my island and establishing an embassy with my neighbor, I saw that their research exceeded the cost of their current technology. Using the embassy to look at their technology revealed "Code of Laws (350/259)" or something like that. The overrun persisted for several turns without them finishing Code of Laws. I have save games if you want them. ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev