[Freeciv-Dev] [bug #14313] Wish: continued exploration over known territory

2009-10-01 Thread pepeto

Update of bug #14313 (project freeciv):

Priority:  5 - Normal = 1 - Later  


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[Freeciv-Dev] [bug #14313] Wish: continued exploration over known territory

2009-09-13 Thread Ann

URL:
  http://gna.org/bugs/?14313

 Summary: Wish: continued exploration over known territory
 Project: Freeciv
Submitted by: kudra
Submitted on: Monday 09/14/2009 at 00:13
Category: None
Severity: 1 - Wish
Priority: 5 - Normal
  Status: None
 Assigned to: None
Originator Email: 
 Open/Closed: Open
 Release: 
 Discussion Lock: Any
Operating System: None
 Planned Release: None

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Details:

If you have previously explored an area, and later new cities were built
(which you can see by the border lines), you need to move a unit manually
through the area in order to discover cities which have been built.  It would
be nice if the standard 'x' explore function would send units over areas that
have previously been discovered.  The priority should be to examine
undiscovered areas, but once all such areas within reach have been explored,
it would be nice to have the explorer unit(s) retrace areas.

I imagine this could be done most simply by going to areas where we are aware
of a border but not the name of the cities within the border.  A more
complicated solution would be to keep track of when a territory was last
explored, and update the oldest knowledge first.




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