[Freeciv-Dev] [bug #14353] wish: be able to specify non-direct terrain change

2009-10-05 Thread anonymous
Follow-up Comment #1, bug #14353 (project freeciv): I was thinking the same thing. I can think of two way for this: 1) More elaborate goto handling in the client. One can alraedy connect railroads, which involves adding road and then rail as needed along the path. I also hacked into my client

[Freeciv-Dev] [bug #14353] wish: be able to specify non-direct terrain change

2009-10-01 Thread pepeto
Update of bug #14353 (project freeciv): Priority: 5 - Normal = 3 - Low ___ Reply to this item at: http://gna.org/bugs/?14353 ___ Message posté

[Freeciv-Dev] [bug #14353] wish: be able to specify non-direct terrain change

2009-10-01 Thread pepeto
Update of bug #14353 (project freeciv): Priority: 3 - Low = 1 - Later ___ Reply to this item at: http://gna.org/bugs/?14353 ___ Message posté

[Freeciv-Dev] [bug #14353] wish: be able to specify non-direct terrain change

2009-09-21 Thread Ann
URL: http://gna.org/bugs/?14353 Summary: wish: be able to specify non-direct terrain change Project: Freeciv Submitted by: kudra Submitted on: Monday 09/21/2009 at 18:10 Category: None Severity: 1 - Wish