Update of bug #15519 (project freeciv):
Status: Ready For Test = Fixed
Open/Closed:Open = Closed
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Follow-up Comment #7, bug #15519 (project freeciv):
Of course, this can be done with a hash table. And this is a
very good candidate for.
Done; see patch #2218. I hope that the use of the hash functions is correct.
Mainly, that the data is freed after use (in hash_destroy, hash_replace). If
Update of bug #15519 (project freeciv):
Category:None = ai
Priority: 1 - Later = 5 - Normal
Status:None = Ready For Test
Planned Release:
Follow-up Comment #5, bug #15519 (project freeciv):
changes 20101117:
* contemplate_new_city() also needs an initiated settler map (see aicity.c)
would it possible to use a hash table for the cache map? Thus, only the
elements really needed would be saved. Something like:
void
Follow-up Comment #6, bug #15519 (project freeciv):
Of course, this can be done with a hash table. And this is a very good
candidate for.
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Reply to this item at:
http://gna.org/bugs/?15519