[Freeciv-Dev] [bug #15725] [Metaticket] Lua script security

2012-06-30 Thread Jacob Nevins
Update of bug #15725 (project freeciv): Status: In Progress => Fixed Open/Closed:Open => Closed ___ Follow-up Comment #7: Closing as work got

[Freeciv-Dev] [bug #15725] [Metaticket] Lua script security

2012-05-12 Thread Jacob Nevins
Follow-up Comment #6, bug #15725 (project freeciv): Any reason to keep this ticket open? There's been no movement on it for quite some time. ___ Reply to this item at: ___

[Freeciv-Dev] [bug #15725] [Metaticket] Lua script security

2010-04-18 Thread Ulrik Sverdrup
Follow-up Comment #5, bug #15725 (project freeciv): The way this is developing, no further changes are planned for the 2.1 branch. 2.1 branch has only had the directly unsafe/unwanted functions removed (read/write/execute programs etc). ___

[Freeciv-Dev] [bug #15725] [Metaticket] Lua script security

2010-04-18 Thread Ulrik Sverdrup
Update of bug #15725 (project freeciv): Status: Need Info => In Progress Assigned to:None => englabenny ___ Reply to this item at:

[Freeciv-Dev] [bug #15725] [Metaticket] Lua script security

2010-04-18 Thread Ulrik Sverdrup
Update of bug #15725 (project freeciv): Depends on: => bugs #15696 ___ Reply to this item at: ___ Meddelandet

[Freeciv-Dev] [bug #15725] [Metaticket] Lua script security

2010-04-14 Thread Ulrik Sverdrup
Update of bug #15725 (project freeciv): Depends on: => patch #1621 ___ Reply to this item at: ___ Meddelandet

[Freeciv-Dev] [bug #15725] [Metaticket] Lua script security

2010-04-14 Thread Ulrik Sverdrup
Follow-up Comment #2, bug #15725 (project freeciv): To clarify the last comment: We hide '.get', but the tolua runtime will use it to look up object fields. This will be type safe, unlike direct access to the ".get" table. We remove '.set', so the tolua runtime will not allow writing back objec

[Freeciv-Dev] [bug #15725] [Metaticket] Lua script security

2010-04-14 Thread Ulrik Sverdrup
Follow-up Comment #1, bug #15725 (project freeciv): Here is a plan: No unsafe functions (should be done) No NULL pointers and no wild pointers (in progress): 1. We check arguments everywhere. Script functions should try to assure success or raise a script error. 2. Debug module hidden to disall

[Freeciv-Dev] [bug #15725] [Metaticket] Lua script security

2010-04-11 Thread Ulrik Sverdrup
Update of bug #15725 (project freeciv): Depends on: => patch #1617 ___ Reply to this item at: ___ Meddelandet

[Freeciv-Dev] [bug #15725] [Metaticket] Lua script security

2010-04-10 Thread Ulrik Sverdrup
Update of bug #15725 (project freeciv): Depends on: => patch #1611 ___ Reply to this item at: ___ Meddelandet

[Freeciv-Dev] [bug #15725] [Metaticket] Lua script security

2010-03-28 Thread Ulrik Sverdrup
Update of bug #15725 (project freeciv): Depends on: => bugs #15624 ___ Reply to this item at: ___ Meddelandet

[Freeciv-Dev] [bug #15725] [Metaticket] Lua script security

2010-03-28 Thread Ulrik Sverdrup
URL: Summary: [Metaticket] Lua script security Project: Freeciv Submitted by: englabenny Submitted on: söndag 2010-03-28 den 10:55 Category: general Severity: 3 - Normal