[Freeciv-Dev] [bug #16476] Client freezes trying to connect to its own server (ipv6)

2010-08-19 Thread Daniel Markstedt

Update of bug #16476 (project freeciv):

  Status:  Ready For Test => Duplicate  
 Open/Closed:Open => Closed 

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Follow-up Comment #4:

Never mind that comment. It was meant for somewhere else.

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[Freeciv-Dev] [bug #16476] Client freezes trying to connect to its own server (ipv6)

2010-08-19 Thread Daniel Markstedt

Update of bug #16476 (project freeciv):

  Status:   Duplicate => Ready For Test 
 Open/Closed:  Closed => Open   
 Planned Release: => 2.2.3  

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Follow-up Comment #3:

The patch solved the problem I was having in bug #16476. I think we should
consider it for 2.2.3. Is someone up for reviewing?

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[Freeciv-Dev] [bug #16476] Client freezes trying to connect to its own server (ipv6)

2010-08-19 Thread Daniel Markstedt

Update of bug #16476 (project freeciv):

  Status:None => Duplicate  
 Open/Closed:Open => Closed 

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Follow-up Comment #2:

Your patch did the trick. Yippee. :)

Closing as dupe with bug #15559

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[Freeciv-Dev] [bug #16476] Client freezes trying to connect to its own server (ipv6)

2010-08-18 Thread George Koehler

Follow-up Comment #1, bug #16476 (project freeciv):

Can you try my patch, file #9918 from bug #15559? My patch should cause that
Freeciv try both IPv4 and IPv6. So my patch might or might not fix your bug.

To apply the patch:

$ cd your-freeciv-2.2-checkout
$ patch < file-9918.diff

Then compile Freeciv with --enable-ipv6.

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[Freeciv-Dev] [bug #16476] Client freezes trying to connect to its own server (ipv6)

2010-08-17 Thread Daniel Markstedt

URL:
  

 Summary: Client freezes trying to connect to its own server
(ipv6)
 Project: Freeciv
Submitted by: dmarks
Submitted on: Wednesday 08/18/2010 at 12:38
Category: client-gtk-2.0
Severity: 4 - Important
Priority: 5 - Normal
  Status: None
 Assigned to: None
Originator Email: 
 Open/Closed: Open
 Release: 2.2.2+
 Discussion Lock: Any
Operating System: None
 Planned Release: 

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Details:

Disabled ipv6 on my Ubuntu 10.04 system by adding the following to
/etc/sysctl.conf:

net.ipv6.conf.all.disable_ipv6 = 1
net.ipv6.conf.default.disable_ipv6 = 1
net.ipv6.conf.lo.disable_ipv6 = 1

Now when I build Freeciv with ipv6 support (default) the client freezes when
you hit 'start new game'. Client has to be manually killed, and the server
process has to be killed separately as well.

Works fine when configuring with --disable-ipv6




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