[Freeciv-Dev] [bug #16506] Non-military units belonging to a class without the ZOC class flag have a ZOC

2010-09-04 Thread anonymous
Follow-up Comment #9, bug #16506 (project freeciv): Perhaps I was not clear enough in my original post. I thought that a unit that cannot attack was not meant to be able to restrict the movements of foreign units, particularly not on foreign soil when at peace and flagged not to adhere to ZOC rul

[Freeciv-Dev] [bug #16506] Non-military units belonging to a class without the ZOC class flag have a ZOC

2010-08-22 Thread pepeto
Update of bug #16506 (project freeciv): Status:None => Need Info ___ Reply to this item at: ___ Message pos

[Freeciv-Dev] [bug #16506] Non-military units belonging to a class without the ZOC class flag have a ZOC

2010-08-21 Thread David Fernandez
Follow-up Comment #8, bug #16506 (project freeciv): I also expected that a unit class without ZOC flag would not impose zone of control, that is why I confirmed the bug. It seems it is not a bug, we just missunderstood the purpose of the flag.

[Freeciv-Dev] [bug #16506] Non-military units belonging to a class without the ZOC class flag have a ZOC

2010-08-21 Thread pepeto
Follow-up Comment #7, bug #16506 (project freeciv): > Under the custom ruleset by Anonymous, Explorers should not > impose zones of control. I don't think so. "Unit is subject to ZOC rules" means that the unit should respect the ZOC, not it imposes a ZOC, imho. >> It turns out that "NonMil" mer

[Freeciv-Dev] [bug #16506] Non-military units belonging to a class without the ZOC class flag have a ZOC

2010-08-21 Thread George Koehler
Follow-up Comment #6, bug #16506 (project freeciv): The default units.ruleset explains "ZOC" unit class flag: ; "ZOC" = Unit is subject to ZOC rules. Unit type flag "IgZOC" can ; override this And "IgZOC" unit flag: ; "IgZOC" = ignore Zones of Control (ZOC)

[Freeciv-Dev] [bug #16506] Non-military units belonging to a class without the ZOC class flag have a ZOC

2010-08-21 Thread pepeto
Follow-up Comment #5, bug #16506 (project freeciv): Oh, I didn't understand this like this. But it sounds like you are right. So this wouldn't be a bug, but a missing feature. ___ Reply to this item at: __

[Freeciv-Dev] [bug #16506] Non-military units belonging to a class without the ZOC class flag have a ZOC

2010-08-21 Thread David Lowe
Follow-up Comment #4, bug #16506 (project freeciv): Changelog line # 32770 [r12583] and units.ruleset line #80. Now that i'm looking at it closer, i see that i had it wrong: "Added unit class flag "ZOC" for units that are subject to Zone Of Control rules." So yeah, any unit that doesn't specify

[Freeciv-Dev] [bug #16506] Non-military units belonging to a class without the ZOC class flag have a ZOC

2010-08-21 Thread pepeto
Follow-up Comment #3, bug #16506 (project freeciv): > According to the changelog and the default ruleset, any unit > that doesn't have the "ZOC" flag set should not emit a ZOC. What? Where? ___ Reply to this item at:

[Freeciv-Dev] [bug #16506] Non-military units belonging to a class without the ZOC class flag have a ZOC

2010-08-21 Thread David Lowe
Follow-up Comment #2, bug #16506 (project freeciv): I thought "IgZOC" merely allowed a unit to bypass other ZOCs. It turns out that "NonMil" merely means a unit doesn't acquire veteranship the normal way. According to the changelog and the default ruleset, any unit that doesn't have the "ZOC" f

[Freeciv-Dev] [bug #16506] Non-military units belonging to a class without the ZOC class flag have a ZOC

2010-08-21 Thread pepeto
Follow-up Comment #1, bug #16506 (project freeciv): I copied your unit class and type definition on the default, it works perfectly with me. Do you have a savegame with instructions step by step to reproduce? ___ Reply to this item at:

[Freeciv-Dev] [bug #16506] Non-military units belonging to a class without the ZOC class flag have a ZOC

2010-08-21 Thread anonymous
URL: Summary: Non-military units belonging to a class without the ZOC class flag have a ZOC Project: Freeciv Submitted by: None Submitted on: Saturday 08/21/10 at 17:12 CEST Category: None