[Freeciv-Dev] [bug #16684] Possible Bug using Island generator

2012-06-24 Thread Jacob Nevins
Follow-up Comment #4, bug #16684 (project freeciv): Original report has generator=ISLANDS + startpos=SINGLE generating different-looking maps to startpos=VARIABLE. That the behaviour is different appears to be deliberate in the code; for ISLANDS, simply calls a different generator function dependi

[Freeciv-Dev] [bug #16684] Possible Bug using Island generator

2010-09-16 Thread David Fernandez
Follow-up Comment #3, bug #16684 (project freeciv): I reported a similar bug here bug #16651 . I guess it is related to this one. ___ Reply to this item at: ___

[Freeciv-Dev] [bug #16684] Possible Bug using Island generator

2010-09-11 Thread Alberto Bonsanto
Follow-up Comment #2, bug #16684 (project freeciv): And if you set (3,7,3,1) you don't get an island game it changes to continental (for 4 players) :( ___ Reply to this item at: ___

[Freeciv-Dev] [bug #16684] Possible Bug using Island generator

2010-09-11 Thread Alberto Bonsanto
Follow-up Comment #1, bug #16684 (project freeciv): Another thing I forgot, when you enable 1 x 1 islands doesn't work, it's a myth i haven't ever seen one. I invite you to try setting normal islands game (3,3,3,1), enable all map temperate, and 1 x 1 islands. You will see you never get one :)

[Freeciv-Dev] [bug #16684] Possible Bug using Island generator

2010-09-11 Thread Alberto Bonsanto
URL: Summary: Possible Bug using Island generator Project: Freeciv Submitted by: master Submitted on: Saturday 09/11/2010 at 20:36 Category: general Severity: 3 - Normal