[Freeciv-Dev] [bug #17861] ggz flags poison server build even with --without-ggz-server --without-ggz-client

2016-01-20 Thread Marko Lindqvist
Update of bug #17861 (project freeciv):

  Status:None => Invalid
 Assigned to:None => cazfi  
 Open/Closed:Open => Closed 


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[Freeciv-Dev] [bug #17861] ggz flags poison server build even with --without-ggz-server --without-ggz-client

2011-03-07 Thread Marko Lindqvist

Follow-up Comment #1, bug #17861 (project freeciv):

Noticed that my old build script had also --without-ggz-dir which my new
script was missing. I added that and build goes further to at least seemingly
unrelated problem.

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[Freeciv-Dev] [bug #17861] ggz flags poison server build even with --without-ggz-server --without-ggz-client

2011-03-07 Thread Marko Lindqvist

URL:
  

 Summary: ggz flags poison server build even with
--without-ggz-server --without-ggz-client
 Project: Freeciv
Submitted by: cazfi
Submitted on: Mon 07 Mar 2011 11:04:30 PM EET
Category: bootstrap
Severity: 3 - Normal
Priority: 5 - Normal
  Status: None
 Assigned to: None
Originator Email: 
 Open/Closed: Open
 Release: 
 Discussion Lock: Any
Operating System: None
 Planned Release: 

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Details:

I cannot currently cross-compile TRUNK to mingw target. It seems that
$(LIBGGZ_INCLUDES) in server/Makefile.am AM_CPPFLAGS contain host path
(default path) to ggz headers. This is the case even though I'm using
--without-ggz-server --without-ggz-client. I have no ggz for target.
Wrong system header gets included from /usr/include (instead of my target
specific directories) and then build fails.




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