[Freeciv-Dev] [bug #20792] in same_pos() [../../../../common/map.c::887]: assertion 'tile1 != ((void *)0) && tile2 != ((void *)0)' failed

2014-09-13 Thread pepeto
Follow-up Comment #11, bug #20792 (project freeciv): About bug described at comment #6: this is a duplicate of bug #19429. About the crash, it is due to 'punit->goto_tile == NULL'. See also bug #22555. ___ Reply to this item at:

[Freeciv-Dev] [bug #20792] in same_pos() [../../../../common/map.c::887]: assertion 'tile1 != ((void *)0) && tile2 != ((void *)0)' failed

2013-08-18 Thread Jacob Nevins
Follow-up Comment #10, bug #20792 (project freeciv): > (The fact that these [500x250 WRAPX|ISO] proceeded apparently > normally also suggests that the MAP_MAX_LINEAR_SIZE assertions > are overzealous, but I haven't looked into it.) Probably covered by bug #19429. ___

[Freeciv-Dev] [bug #20792] in same_pos() [../../../../common/map.c::887]: assertion 'tile1 != ((void *)0) && tile2 != ((void *)0)' failed

2013-05-13 Thread Jacob Nevins
Follow-up Comment #9, bug #20792 (project freeciv): Well, I've left a couple of 500x250 WRAPX|ISO autogames running without issue now with 2.3.4 and the default ruleset. So whatever the crash is, it's not trivially (The fact that these proceeded apparently normally also suggests that the MAP_MAX

[Freeciv-Dev] [bug #20792] in same_pos() [../../../../common/map.c::887]: assertion 'tile1 != ((void *)0) && tile2 != ((void *)0)' failed

2013-05-11 Thread anonymous
Follow-up Comment #8, bug #20792 (project freeciv): was trying for the 500 x size by 250 y size which is less than the 128,000 total tile size but if you check the actual map siz it is larger but at start it did run ___ Reply to this item a

[Freeciv-Dev] [bug #20792] in same_pos() [../../../../common/map.c::887]: assertion 'tile1 != ((void *)0) && tile2 != ((void *)0)' failed

2013-05-11 Thread Jacob Nevins
Follow-up Comment #7, bug #20792 (project freeciv): Back to the same_pos()/segfault, here's a backtrace (with 2.3.4): #0 tile_index (ptile=0x0) at tile.c:37 No locals. #1 0x0058aee7 in pf_fuel_map_iterate_until (ptile=, pffm=) at path_finding.c:2517 node = #2 pf_fuel_map

[Freeciv-Dev] [bug #20792] in same_pos() [../../../../common/map.c::887]: assertion 'tile1 != ((void *)0) && tile2 != ((void *)0)' failed

2013-05-11 Thread Jacob Nevins
Follow-up Comment #6, bug #20792 (project freeciv): On loading the savefile we get in map_init_topology() [map.c::312]: assertion 'MAP_WIDTH <= MAP_MAX_LINEAR_SIZE' failed. Please report this message at http://gna.org/projects/freeciv/ in map_init_topology() [map.c::313]: assertion 'MAP_HEIGHT <

[Freeciv-Dev] [bug #20792] in same_pos() [../../../../common/map.c::887]: assertion 'tile1 != ((void *)0) && tile2 != ((void *)0)' failed

2013-05-11 Thread Jacob Nevins
Update of bug #20792 (project freeciv): Status:None => Confirmed ___ Follow-up Comment #5: Reproduced assertion failure and segfault with 2.3.4 and the attached files. (They took a bit of

[Freeciv-Dev] [bug #20792] in same_pos() [../../../../common/map.c::887]: assertion 'tile1 != ((void *)0) && tile2 != ((void *)0)' failed

2013-05-07 Thread anonymous
Follow-up Comment #4, bug #20792 (project freeciv): sorry about the double upload of "add to folders" i know this is not a balanced game but i am figuring out how to do rule set if you do the save game the next turn should crash it is posable that something in building or effects ruleset is wrong

[Freeciv-Dev] [bug #20792] in same_pos() [../../../../common/map.c::887]: assertion 'tile1 != ((void *)0) && tile2 != ((void *)0)' failed

2013-05-07 Thread anonymous
Additional Item Attachment, bug #20792 (project freeciv): File name: Add to Folders.zip Size:38 KB ___ Reply to this item at: ___ Message sent via/b

[Freeciv-Dev] [bug #20792] in same_pos() [../../../../common/map.c::887]: assertion 'tile1 != ((void *)0) && tile2 != ((void *)0)' failed

2013-05-07 Thread anonymous
Additional Item Attachment, bug #20792 (project freeciv): File name: Myamplio2_Part_03.zip Size:730 KB ___ Reply to this item at: ___ Message sent via/

[Freeciv-Dev] [bug #20792] in same_pos() [../../../../common/map.c::887]: assertion 'tile1 != ((void *)0) && tile2 != ((void *)0)' failed

2013-05-07 Thread anonymous
Additional Item Attachment, bug #20792 (project freeciv): File name: Myamplio2_Part_02.zip Size:1000 KB ___ Reply to this item at: ___ Message sent via

[Freeciv-Dev] [bug #20792] in same_pos() [../../../../common/map.c::887]: assertion 'tile1 != ((void *)0) && tile2 != ((void *)0)' failed

2013-05-07 Thread anonymous
Additional Item Attachment, bug #20792 (project freeciv): File name: Myamplio2_Part_01 .zip Size:634 KB File name: FEW-2_manual_42.sav.bz2Size:113 KB ___ Reply to this item at: _

[Freeciv-Dev] [bug #20792] in same_pos() [../../../../common/map.c::887]: assertion 'tile1 != ((void *)0) && tile2 != ((void *)0)' failed

2013-05-07 Thread anonymous
Follow-up Comment #3, bug #20792 (project freeciv): 2 diffrent games hit the same problem. have the last save game. (file #17907, file #17908, file #17909, file #17910) ___ Additional Item Attachment: File name: !MyRule.serv

[Freeciv-Dev] [bug #20792] in same_pos() [../../../../common/map.c::887]: assertion 'tile1 != ((void *)0) && tile2 != ((void *)0)' failed

2013-05-07 Thread Jacob Nevins
Update of bug #20792 (project freeciv): Release: 2.3 => 2.3.4 ___ Reply to this item at: ___ Message sent

[Freeciv-Dev] [bug #20792] in same_pos() [../../../../common/map.c::887]: assertion 'tile1 != ((void *)0) && tile2 != ((void *)0)' failed

2013-05-07 Thread anonymous
Follow-up Comment #2, bug #20792 (project freeciv): 2.3.4 custom rule set and modified amplio2 tileset ___ Reply to this item at: ___ Message sent via/by Gna!

[Freeciv-Dev] [bug #20792] in same_pos() [../../../../common/map.c::887]: assertion 'tile1 != ((void *)0) && tile2 != ((void *)0)' failed

2013-05-07 Thread Jacob Nevins
Follow-up Comment #1, bug #20792 (project freeciv): Which 2.3 version are you using, exactly? If you're using the Gtk client, it should say on the opening screen, or in Help > About Freeciv. Can you cause this reliably, and if so, can you give us instructions / savefiles, or at least a hint as to

[Freeciv-Dev] [bug #20792] in same_pos() [../../../../common/map.c::887]: assertion 'tile1 != ((void *)0) && tile2 != ((void *)0)' failed

2013-05-06 Thread anonymous
URL: Summary: in same_pos() [../../../../common/map.c::887]: assertion 'tile1 != ((void *)0) && tile2 != ((void *)0)' failed Project: Freeciv Submitted by: None Submitted on: Tue 07 May 2013 05:14:59 AM UTC