[Freeciv-Dev] [bug #21461] Airplanes try to escape airbases

2014-01-20 Thread pepeto
Update of bug #21461 (project freeciv):

  Status:  Ready For Test => Fixed  
 Open/Closed:Open => Closed 


___

Reply to this item at:

  

___
  Message posté via/par Gna!
  http://gna.org/


___
Freeciv-dev mailing list
Freeciv-dev@gna.org
https://mail.gna.org/listinfo/freeciv-dev


[Freeciv-Dev] [bug #21461] Airplanes try to escape airbases

2014-01-14 Thread pepeto
Update of bug #21461 (project freeciv):

  Status: In Progress => Ready For Test 

___

Follow-up Comment #2:

New patch ready for test.


(file #19747, file #19748)
___

Additional Item Attachment:

File name: pf_fuel_map.diff   Size:17 KB
File name: S2_3_pf_fuel_map.diff  Size:17 KB


___

Reply to this item at:

  

___
  Message posté via/par Gna!
  http://gna.org/


___
Freeciv-dev mailing list
Freeciv-dev@gna.org
https://mail.gna.org/listinfo/freeciv-dev


[Freeciv-Dev] [bug #21461] Airplanes try to escape airbases

2014-01-13 Thread pepeto
Update of bug #21461 (project freeciv):

  Status:  Ready For Test => In Progress

___

Follow-up Comment #1:

The attached path breaks the missile handling. It needs more work.


___

Reply to this item at:

  

___
  Message posté via/par Gna!
  http://gna.org/


___
Freeciv-dev mailing list
Freeciv-dev@gna.org
https://mail.gna.org/listinfo/freeciv-dev


[Freeciv-Dev] [bug #21461] Airplanes try to escape airbases

2014-01-07 Thread pepeto
URL:
  

 Summary: Airplanes try to escape airbases
 Project: Freeciv
Submitted by: pepeto
Submitted on: mer. 08 janv. 2014 00:26:58 CET
Category: general
Severity: 3 - Normal
Priority: 5 - Normal
  Status: Ready For Test
 Assigned to: pepeto
Originator Email: 
 Open/Closed: Open
 Release: 
 Discussion Lock: Any
Operating System: None
 Planned Release: 2.3.5,2.4.2,2.5.0,2.6.0

___

Details:

While I was working on a fix for bug #21359, I noticed another problem with
airplane moves.

Loading file #19704, if you try to move the fighter next to the airbase on the
hill with wine (for example), the plane will try to escape strangely the
airbases.

I have investigated to understand the logic. I appears that nodes are not
processed in the right order when there are refuel points. This is caused by
the many entries of these nodes in the queue.

I have a patch ready, which corrects this behaviour with miscellaneous
improvements.




___

File Attachments:


---
Date: mer. 08 janv. 2014 00:26:58 CET  Name:
0002-Corrected-fuel-map-path-finding-part.-Ajusted-commen.patch  Size: 20 ko  
By: pepeto


---
Date: mer. 08 janv. 2014 00:26:58 CET  Name:
S2_3-Corrected-fuel-map-path-finding-part.-Ajusted-commen.patch  Size: 20 ko  
By: pepeto



___

Reply to this item at:

  

___
  Message posté via/par Gna!
  http://gna.org/


___
Freeciv-dev mailing list
Freeciv-dev@gna.org
https://mail.gna.org/listinfo/freeciv-dev