[Freeciv-Dev] [bug #21899] Crash on clicking unit that was moved out of city

2014-05-20 Thread pepeto
Update of bug #21899 (project freeciv): Status: Ready For Test => Fixed Open/Closed:Open => Closed ___ Follow-up Comment #13: Revisions 24904, 2

[Freeciv-Dev] [bug #21899] Crash on clicking unit that was moved out of city

2014-05-17 Thread pepeto
Follow-up Comment #6, bug #21899 (project freeciv): Updated server patch to apply over patch #4693. (file #20749) ___ Additional Item Attachment: File name: transported_units_not_out_of_sight2.patch Size:0 KB ___

[Freeciv-Dev] [bug #21899] Crash on clicking unit that was moved out of city

2014-05-16 Thread pepeto
Follow-up Comment #5, bug #21899 (project freeciv): Actually, the player doesn't lose vision, but the server seems to assume it did. In "server/unittools.c", unit_move(): if (TILE_KNOWN_SEEN == tile_get_known(tile1, pplayer)) { unit_list_iterate(tile1->units, punit2) { if

[Freeciv-Dev] [bug #21899] Crash on clicking unit that was moved out of city

2014-05-16 Thread Marko Lindqvist
Follow-up Comment #4, bug #21899 (project freeciv): Do the units being transported belong to (another) allied player? Otherwise I don't understand how one would lose vision when trasnport is moved out but the cargo units, and their vision, still remain. ___

[Freeciv-Dev] [bug #21899] Crash on clicking unit that was moved out of city

2014-05-16 Thread pepeto
Update of bug #21899 (project freeciv): Depends on: => patch #4693 ___ Reply to this item at: ___ Message sent

[Freeciv-Dev] [bug #21899] Crash on clicking unit that was moved out of city

2014-05-16 Thread pepeto
Update of bug #21899 (project freeciv): Status: Confirmed => Ready For Test Planned Release: => 2.4.3,2.5.0,2.6.0 ___ Follow-up Comment #3: Summary: Diplomatic

[Freeciv-Dev] [bug #21899] Crash on clicking unit that was moved out of city

2014-05-15 Thread pepeto
Update of bug #21899 (project freeciv): Assigned to:None => pepeto ___ Reply to this item at: ___ Message sent

[Freeciv-Dev] [bug #21899] Crash on clicking unit that was moved out of city

2014-04-08 Thread pepeto
Update of bug #21899 (project freeciv): Category:None => general Severity: 3 - Normal => 4 - Important Status:None => Confirmed __

[Freeciv-Dev] [bug #21899] Crash on clicking unit that was moved out of city

2014-04-08 Thread anonymous
Follow-up Comment #1, bug #21899 (project freeciv): Am not the same user who posted the original bug. But I can confirm the bug also exists in Windows Freeciv 2.4.2 The client crashes, the server is fine. The bug report is below. This report is almost identical to the series I posted earlier bug

[Freeciv-Dev] [bug #21899] Crash on clicking unit that was moved out of city

2014-04-07 Thread anonymous
URL: Summary: Crash on clicking unit that was moved out of city Project: Freeciv Submitted by: None Submitted on: Tue 08 Apr 2014 05:22:18 AM UTC Category: None Severity: 3 - No