[Freeciv-Dev] [bug #22374] Civ2Civ3 ruleset enforces restricted infrastructure setting on rivers

2014-07-23 Thread Emmet Hikory
Update of bug #22374 (project freeciv): Status:None => Wont Fix Open/Closed:Open => Closed Planned Release:2.5.0, 2.6.0 => __

[Freeciv-Dev] [bug #22374] Civ2Civ3 ruleset enforces restricted infrastructure setting on rivers

2014-07-23 Thread David Fernandez
Follow-up Comment #5, bug #22374 (project freeciv): >on a river tile in enemy territory land units ignore the river and travel on the terrain, but triremes ignore the terrain and travel on the river. The way it sounds seems realistic to me. The land units require extra infrastructure in order to m

[Freeciv-Dev] [bug #22374] Civ2Civ3 ruleset enforces restricted infrastructure setting on rivers

2014-07-22 Thread Emmet Hikory
Follow-up Comment #4, bug #22374 (project freeciv): This leads to an interesting question: should restrictinfra affect nativity? A similar class of issue would be BigLand units being able to move on roaded Mountains (at high cost) despite restrictinfra. __

[Freeciv-Dev] [bug #22374] Civ2Civ3 ruleset enforces restricted infrastructure setting on rivers

2014-07-22 Thread anonymous
Follow-up Comment #3, bug #22374 (project freeciv): This is a very strange setting indeed. Perhaps it will work. Have you tested it? What you have created - on a river tile in enemy territory land units ignore the river and travel on the terrain, but triremes ignore the terrain and travel on the

[Freeciv-Dev] [bug #22374] Civ2Civ3 ruleset enforces restricted infrastructure setting on rivers

2014-07-21 Thread David Fernandez
Follow-up Comment #2, bug #22374 (project freeciv): This change was intentional because I do not like to see units, specially tanks or artillery, advancing faster in enemy territory when moving along rivers than by land. The idea is that the bonus to movement by river require a system of boats or

[Freeciv-Dev] [bug #22374] Civ2Civ3 ruleset enforces restricted infrastructure setting on rivers

2014-07-21 Thread Jacob Nevins
Update of bug #22374 (project freeciv): Release:2.5beta1 => 2.5.0-beta1 Planned Release: => 2.5.0, 2.6.0 Summary: Civ2Civ3 ruleset enforces resticted infrastructure setting on rivers => Civ2C