[Freeciv-Dev] [bug #24921] After sinking a Transport, a Riflemen unit is left behind in the sea

2016-08-10 Thread Marko Lindqvist
Update of bug #24921 (project freeciv): Status: Ready For Test => Fixed Assigned to:None => cazfi Open/Closed:Open => Closed

[Freeciv-Dev] [bug #24921] After sinking a Transport, a Riflemen unit is left behind in the sea

2016-08-08 Thread Jacob Nevins
Update of bug #24921 (project freeciv): Category:None => general ___ Reply to this item at: ___ Message

Re: [Freeciv-Dev] [bug #24921] After sinking a Transport, a Riflemen unit is left behind in the sea

2016-08-08 Thread Christian Knoke
Christian Knoke wrote on Aug 08, 10:09 (+0200): > Update of bug #24921 (project freeciv): > > Category: general => None > Status: Ready For Test => Confirmed > Planned Release: 2.5.6, 2.6.0,

[Freeciv-Dev] [bug #24921] After sinking a Transport, a Riflemen unit is left behind in the sea

2016-08-08 Thread Jacob Nevins
Follow-up Comment #17, bug #24921 (project freeciv): > First time [...] make > Second time [...] su -c "make install" I would guess that the first time, your (new) client was picking up an old server from your install directory. (The fix is server-side.)

[Freeciv-Dev] [bug #24921] After sinking a Transport, a Riflemen unit is left behind in the sea

2016-08-08 Thread Christian Knoke
Follow-up Comment #16, bug #24921 (project freeciv): I wonder about different compile results One might be, make vs. make -j 4 Other, I get (on this system): ** (freeciv-gtk3:5331): WARNING **: Error retrieving accessibility bus address: org.freedesktop.DBus.Error.ServiceUnknown: The name

[Freeciv-Dev] [bug #24921] After sinking a Transport, a Riflemen unit is left behind in the sea

2016-08-08 Thread Christian Knoke
Follow-up Comment #13, bug #24921 (project freeciv): I applied the patch to revision 33510. It showed no difference. Christian ___ Reply to this item at: ___

[Freeciv-Dev] [bug #24921] After sinking a Transport, a Riflemen unit is left behind in the sea

2016-08-08 Thread Christian Knoke
Update of bug #24921 (project freeciv): Category: general => None Status: Ready For Test => Confirmed Planned Release: 2.5.6, 2.6.0, 3.0.0 =>

[Freeciv-Dev] [bug #24921] After sinking a Transport, a Riflemen unit is left behind in the sea

2016-08-08 Thread Marko Lindqvist
Update of bug #24921 (project freeciv): Category:None => general Status: Confirmed => Ready For Test Planned Release: => 2.5.6, 2.6.0, 3.0.0

[Freeciv-Dev] [bug #24921] After sinking a Transport, a Riflemen unit is left behind in the sea

2016-08-08 Thread Marko Lindqvist
Follow-up Comment #9, bug #24921 (project freeciv): It's not there in the server side, so the problem is in that client is not properly removing the unit (probably because server does not instruct it to do so). Client does not know about the unit before AEGIS attacks, so it probably just jumps

[Freeciv-Dev] [bug #24921] After sinking a Transport, a Riflemen unit is left behind in the sea

2016-08-08 Thread Marko Lindqvist
Update of bug #24921 (project freeciv): Status:None => Confirmed ___ Reply to this item at: ___ Message

[Freeciv-Dev] [bug #24921] After sinking a Transport, a Riflemen unit is left behind in the sea

2016-08-07 Thread Jacob Nevins
Follow-up Comment #8, bug #24921 (project freeciv): > Server wants us to remove unit id 2196, but we don't know about this unit! FWIW: I too have been seeing this message recently, but hadn't narrowed down circumstances enough to report it.