[Freeciv-Dev] [patch #2496] AI should not fear sea attack from irrigation

2011-02-16 Thread Marko Lindqvist
Update of patch #2496 (project freeciv): Status: Ready For Test = Done Assigned to:None = cazfi Open/Closed:Open = Closed

[Freeciv-Dev] [patch #2496] AI should not fear sea attack from irrigation

2011-02-08 Thread Marko Lindqvist
Follow-up Comment #4, patch #2496 (project freeciv): So, we have choice of either being afraid of rivers with any ruleset (and when ever enemy has any kind of ferries) or never being afraid of them. As latter would provide better result only in rare situations, I choose former. Err..

[Freeciv-Dev] [patch #2496] AI should not fear sea attack from irrigation

2011-02-07 Thread Jacob Nevins
Update of patch #2496 (project freeciv): Summary: Ai is not afraid of sea attack from irrigation = AI should not fear sea attack from irrigation ___ Reply to this item at: http://gna.org/patch/?2496

[Freeciv-Dev] [patch #2496] AI should not fear sea attack from irrigation

2011-02-07 Thread Marko Lindqvist
Follow-up Comment #2, patch #2496 (project freeciv): In rulesets with riverboats (e.g., Triremes in experimental ruleset), shouldn't the AI fear attacks from rivers at least? In theory, yes. But to implement all the required checks for that (ruleset analyzing code, checks for current

[Freeciv-Dev] [patch #2496] AI should not fear sea attack from irrigation

2011-02-07 Thread Jacob Nevins
Follow-up Comment #3, patch #2496 (project freeciv): Fair enough... ___ Reply to this item at: http://gna.org/patch/?2496 ___ Message sent via/by Gna! http://gna.org/