[Freeciv-Dev] [patch #2978] AI diplomats did not dodge enemy units and stacked next to an enemy city

2011-10-01 Thread Jordi Negrevernis i Font

Follow-up Comment #1, patch #2978 (project freeciv):

This happens when an ally is at peace with an AI. If the AI is powerful it
keeps sending diplomats or spies to the same city and they stockpile there.
They make an embassy, try to buy city and try to steal technology... then wait
there... Some times there are tens of spies...

Also the diplomat patch, adds 'parameter.get_TB = no_intermediate_fights'
to each call to the path finding code. This is a serious bug because it makes
the diplomats try to enter enemy tiles while moving to the destination... 


___

Reply to this item at:

  http://gna.org/patch/?2978

___
  Message sent via/by Gna!
  http://gna.org/


___
Freeciv-dev mailing list
Freeciv-dev@gna.org
https://mail.gna.org/listinfo/freeciv-dev


[Freeciv-Dev] [patch #2978] AI diplomats did not dodge enemy units and stacked next to an enemy city

2011-09-29 Thread Jordi Negrevernis i Font

URL:
  http://gna.org/patch/?2978

 Summary: AI diplomats did not dodge enemy units and stacked
next to an enemy city
 Project: Freeciv
Submitted by: jorneg
Submitted on: Thu Sep 29 16:18:03 2011
Category: ai
Priority: 5 - Normal
  Status: Ready For Test
 Privacy: Public
 Assigned to: jorneg
Originator Email: 
 Open/Closed: Open
 Discussion Lock: Any
 Planned Release: 

___

Details:

AI diplomats get blocked by enemy units.
AI diplomats stock pill at side of enemy cities.





___

File Attachments:


---
Date: Thu Sep 29 16:18:04 2011  Name: diplo_blocked_3_S2_3.diff  Size: 3kB  
By: jorneg

http://gna.org/patch/download.php?file_id=14180
---
Date: Thu Sep 29 16:18:04 2011  Name: diplo_blocked_3_trunk.diff  Size: 3kB  
By: jorneg

http://gna.org/patch/download.php?file_id=14181

___

Reply to this item at:

  http://gna.org/patch/?2978

___
  Message sent via/by Gna!
  http://gna.org/


___
Freeciv-dev mailing list
Freeciv-dev@gna.org
https://mail.gna.org/listinfo/freeciv-dev