[Freeciv-Dev] [patch #3015] Add "citizens" feature to built-in help

2012-06-30 Thread Sveinung Kvilhaugsvik
Follow-up Comment #7, patch #3015 (project freeciv):

How about using a term like "cultural identity"? Rules ranging from no
assimilation at all to quick assimilation can all use that term without
becoming unrealistic.

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[Freeciv-Dev] [patch #3015] Add "citizens" feature to built-in help

2012-06-30 Thread Jacob Nevins
Follow-up Comment #6, patch #3015 (project freeciv):

> Then again, they work and pay taxes to city owning nation, so 
> maybe they are citizens of it.
Well, you can have a substantial group living and working in a state but not
be citizens (or first-class citizens), if citizenship is restricted by
birth/descent. Also slaves, etc. However:

> So what this new feature is about? Ethnicity?
It's something like that, and I've thought about using those words. Whether or
not these people are legally/constitutionally equal, it seems that when the
chips are down, they're treated differently. (In many ways this is quite a
dark feature, depending on what we do with it.)

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[Freeciv-Dev] [patch #3015] Add "citizens" feature to built-in help

2012-06-30 Thread Marko Lindqvist
Follow-up Comment #5, patch #3015 (project freeciv):

Then again, they work and pay taxes to city owning nation, so maybe they are
citizens of it. So what this new feature is about? Ethnicity?

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[Freeciv-Dev] [patch #3015] Add "citizens" feature to built-in help

2012-06-30 Thread Marko Lindqvist
Follow-up Comment #4, patch #3015 (project freeciv):

In some cases "(city) inhabitants" With the new citizenship concept it's clear
that we cannot call all city population points citizens (of city owning
nation) as some of them simply are not.

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[Freeciv-Dev] [patch #3015] Add "citizens" feature to built-in help

2012-06-30 Thread David Lowe
Follow-up Comment #3, patch #3015 (project freeciv):

I wonder if it wouldn't be helpful get away from using the word "citizen"
altogether since it seems to be tied to multiple concepts and has other
legal/emotional meanings in other contexts.  More descriptive if perhaps less
flavorful replacements could include "city size" and "population unit".

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[Freeciv-Dev] [patch #3015] Add "citizens" feature to built-in help

2012-06-30 Thread Jacob Nevins
Update of patch #3015 (project freeciv):

 Planned Release:   2.5.0 => 2.4.0,2.5.0

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Follow-up Comment #2:

Re-adding to 2.4.0 release: feature now does something noticeable (as of patch
#3311).

Still racking my brain for an alternative name to "citizens". I may have to
give up and move the existing use of "citizens" (to mean city population units
in general) to some other term. Not enough words!

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[Freeciv-Dev] [patch #3015] Add "citizens" feature to built-in help

2012-05-12 Thread Jacob Nevins
Update of patch #3015 (project freeciv):

 Planned Release: 2.4.0,2.5.0 => 2.5.0  

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Follow-up Comment #1:

Postponing to 2.5: this feature does not yet have much effect on gameplay in
2.4, and this seems unlikely to change, so there's not really anything to
document.

(We may still want to work out what terminology we're using instead of
"citizens" before it escapes, though.)

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[Freeciv-Dev] [patch #3015] Add "citizens" feature to built-in help

2011-11-04 Thread Jacob Nevins

URL:
  

 Summary: Add "citizens" feature to built-in help
 Project: Freeciv
Submitted by: jtn
Submitted on: Fri Nov  4 23:14:02 2011
Category: docs
Priority: 5 - Normal
  Status: None
 Privacy: Public
 Assigned to: None
Originator Email: 
 Open/Closed: Open
 Discussion Lock: Any
 Planned Release: 2.4.0,2.5.0

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Details:

There's a new game concept of "citizens". It'll need some documentation.

(The word "citizens" is already used extensively in the help, so probably a
word like "nationality" will be better.)




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