[Freeciv-Dev] [patch #3625] Unit nationality

2013-01-30 Thread Marko Lindqvist
Update of patch #3625 (project freeciv):

  Status:  Ready For Test = Done   
 Assigned to:None = cazfi  
 Open/Closed:Open = Closed 


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[Freeciv-Dev] [patch #3625] Unit nationality

2013-01-30 Thread Marko Lindqvist
Follow-up Comment #3, patch #3625 (project freeciv):

Noticed only after committing this - nation pointer is not sensible way to
store this information as many functions that will use this require pointer to
player who plays the nation.
This is bad in that savegames created between now and until I get this fixed
will be incompatible with proper versions. However, as were talking about
TRUNK development versions here, I'm not going to make big effort to sanely
load such versions. You are warned now (do not start games with current
revision if you want to use produced savegames in future revisions)

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[Freeciv-Dev] [patch #3625] Unit nationality

2013-01-28 Thread Marko Lindqvist
URL:
  http://gna.org/patch/?3625

 Summary: Unit nationality
 Project: Freeciv
Submitted by: cazfi
Submitted on: Tue 29 Jan 2013 03:39:27 AM EET
Category: general
Priority: 5 - Normal
  Status: Ready For Test
 Privacy: Public
 Assigned to: None
Originator Email: 
 Open/Closed: Open
 Discussion Lock: Any
 Planned Release: 2.5.0

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Details:

Add nationality to units. New units are created with nationality of the owner,
but nationality does not change when owner changes.

Later in the patch series captured or bribed Settlers add to cities citizens
of their own nationality.



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File Attachments:


---
Date: Tue 29 Jan 2013 03:39:27 AM EET  Name: UnitNationality.patch  Size: 6kB 
 By: cazfi

http://gna.org/patch/download.php?file_id=17039

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[Freeciv-Dev] [patch #3625] Unit nationality

2013-01-28 Thread J. M. Gorbach
Follow-up Comment #1, patch #3625 (project freeciv):

Great! :-)

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