[Freeciv-Dev] [patch #3648] Roadstyle as specenum

2013-02-03 Thread Marko Lindqvist
Update of patch #3648 (project freeciv):

  Status:  Ready For Test => Done   
 Assigned to:None => cazfi  
 Open/Closed:Open => Closed 


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[Freeciv-Dev] [patch #3648] Roadstyle as specenum

2013-02-01 Thread Marko Lindqvist
URL:
  

 Summary: Roadstyle as specenum
 Project: Freeciv
Submitted by: cazfi
Submitted on: Sat 02 Feb 2013 03:19:15 AM EET
Category: client
Priority: 5 - Normal
  Status: Ready For Test
 Privacy: Public
 Assigned to: None
Originator Email: 
 Open/Closed: Open
 Discussion Lock: Any
 Planned Release: 2.5.0

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Details:

Make roadstyle specenum. This avoids magic '0', '1', and '2' values in code,
and more importantly in tileset format.

I've not included tilespec capstr bump to this patch to avoid noise, but it
should take place when this is committed.



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File Attachments:


---
Date: Sat 02 Feb 2013 03:19:15 AM EET  Name: RoadstyleSpecenum.patch  Size:
13kB   By: cazfi



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