[Freeciv-Dev] [patch #4078] read the action enablers from the rule set (and send them to the client)

2013-08-31 Thread Sveinung Kvilhaugsvik
Follow-up Comment #13, patch #4078 (project freeciv):

At http://freeciv.wikia.com/wiki/Editing_rulesets I see that other concepts in
game.ruleset aren't documented. Should I, may I or should I not document it
there?

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[Freeciv-Dev] [patch #4078] read the action enablers from the rule set (and send them to the client)

2013-08-31 Thread Sveinung Kvilhaugsvik
Update of patch #4078 (project freeciv):

  Status:  Ready For Test => Done   
 Open/Closed:Open => Closed 


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[Freeciv-Dev] [patch #4078] read the action enablers from the rule set (and send them to the client)

2013-08-30 Thread Sveinung Kvilhaugsvik
Follow-up Comment #11, patch #4078 (project freeciv):

Be stronger typed in packets.def

(file #18800)
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[Freeciv-Dev] [patch #4078] read the action enablers from the rule set (and send them to the client)

2013-08-29 Thread Sveinung Kvilhaugsvik
Update of patch #4078 (project freeciv):

  Status: In Progress => Ready For Test 
 Assigned to:None => sveinung   

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Follow-up Comment #10:

> Of course, one may argue that effort should be targeted to removing the
limitation rather than to patching it.
I was planning to look at the "Spy" vs "Diplomat" issue after moving the
remaining diplomatic actions to action enablers.

> There's no units with "Spy" flag in alien ruleset, and thus it shouldn't
have action enablers for such units either.
Nice catch. Fixed for alien and civ1. Checked all the others.

(file #18792)
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[Freeciv-Dev] [patch #4078] read the action enablers from the rule set (and send them to the client)

2013-08-29 Thread Marko Lindqvist
Update of patch #4078 (project freeciv):

  Status:  Ready For Test => In Progress
 Assigned to:   cazfi => None   

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Follow-up Comment #9:

- There's no units with "Spy" flag in alien ruleset, and thus it shouldn't
have action enablers for such units either. Uhm... probably applies to civ1
ruleset too.

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[Freeciv-Dev] [patch #4078] read the action enablers from the rule set (and send them to the client)

2013-08-29 Thread Marko Lindqvist
Follow-up Comment #8, patch #4078 (project freeciv):

One tangential: As "Spy" *must* be also "Diplomat", that should be also
checked by ruleset sanity checking, but it probably isn't. Of course, one may
argue that effort should be targeted to removing the limitation rather than to
patching it.

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[Freeciv-Dev] [patch #4078] read the action enablers from the rule set (and send them to the client)

2013-08-28 Thread Marko Lindqvist
Follow-up Comment #7, patch #4078 (project freeciv):

> If a new patch version at this stage somehow cause problems

It just means that new (minimum of) 24h inspection period starts now.

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[Freeciv-Dev] [patch #4078] read the action enablers from the rule set (and send them to the client)

2013-08-28 Thread Sveinung Kvilhaugsvik
Follow-up Comment #6, patch #4078 (project freeciv):

I discovered that the unit flag description in units.ruleset mentioned
behavior this patch moves to the rule set. Fixed.

If a new patch version at this stage somehow cause problems I don't mind
redoing the description changes in a separate patch.

(file #18786)
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[Freeciv-Dev] [patch #4078] read the action enablers from the rule set (and send them to the client)

2013-08-25 Thread Marko Lindqvist
Update of patch #4078 (project freeciv):

  Status: In Progress => Ready For Test 
 Assigned to:None => cazfi  


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[Freeciv-Dev] [patch #4078] read the action enablers from the rule set (and send them to the client)

2013-08-25 Thread Sveinung Kvilhaugsvik
Follow-up Comment #5, patch #4078 (project freeciv):

Remove action enabler requirements that aren't moved to the rule set yet.

(file #18764)
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[Freeciv-Dev] [patch #4078] read the action enablers from the rule set (and send them to the client)

2013-08-25 Thread Marko Lindqvist
Update of patch #4078 (project freeciv):

  Status:None => In Progress

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Follow-up Comment #4:

Since the requirement for "Diplomat" flag is anyway hardcoded, and that is
even documented in the comment, do not add it to enabler requirements - it
makes people think that they can remove it.

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[Freeciv-Dev] [patch #4078] read the action enablers from the rule set (and send them to the client)

2013-08-22 Thread Sveinung Kvilhaugsvik
Follow-up Comment #3, patch #4078 (project freeciv):

Add comment

(file #18735)
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[Freeciv-Dev] [patch #4078] read the action enablers from the rule set (and send them to the client)

2013-08-19 Thread Sveinung Kvilhaugsvik
Follow-up Comment #2, patch #4078 (project freeciv):

Update to apply on top of patch #4077

(file #18714)
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[Freeciv-Dev] [patch #4078] read the action enablers from the rule set (and send them to the client)

2013-08-16 Thread Marko Lindqvist
Update of patch #4078 (project freeciv):

Category:None => general
 Planned Release: => 2.6.0  


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[Freeciv-Dev] [patch #4078] read the action enablers from the rule set (and send them to the client)

2013-08-12 Thread Sveinung Kvilhaugsvik
Follow-up Comment #1, patch #4078 (project freeciv):

Updated to apply on top of trunk svn revision 16510 and patch #4077.

(file #18675)
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[Freeciv-Dev] [patch #4078] read the action enablers from the rule set (and send them to the client)

2013-08-08 Thread Sveinung Kvilhaugsvik
URL:
  

 Summary: read the action enablers from the rule set (and send
them to the client)
 Project: Freeciv
Submitted by: sveinung
Submitted on: Thu 08 Aug 2013 07:51:04 PM GMT
Category: None
Priority: 5 - Normal
  Status: None
 Privacy: Public
 Assigned to: None
Originator Email: 
 Open/Closed: Open
 Discussion Lock: Any
 Planned Release: 

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Details:

Read the action enablers from the rule set. Send them to the client.

Hard coded requirements are added to the requirement vector to make the
forward compatible.



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File Attachments:


---
Date: Thu 08 Aug 2013 07:51:04 PM GMT  Name: action_enablers_ruleset.patch 
Size: 20kB   By: sveinung



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