[Freeciv-Dev] [patch #4461] More flexibility in tileset darkness specification

2014-04-19 Thread Jacob Nevins
Follow-up Comment #8, patch #4461 (project freeciv): >> hex2t example attached > Is this meant to be committed? Is there separate ticket about it? I wasn't planning to commit it, but we could. Raised patch #4657 to consider it. ___ Reply to

[Freeciv-Dev] [patch #4461] More flexibility in tileset darkness specification

2014-04-14 Thread Marko Lindqvist
Follow-up Comment #7, patch #4461 (project freeciv): > hex2t example attached Is this meant to be committed? Is there separate ticket about it? ___ Reply to this item at: ___

[Freeciv-Dev] [patch #4461] More flexibility in tileset darkness specification

2014-02-02 Thread Jacob Nevins
Follow-up Comment #3, patch #4461 (project freeciv): This currently has hard target of 2.5.0, as S2_5/trunk currently have regression wrt S2_4 (due to bug #21312 only being reverted on S2_4). ___ Reply to this item at:

[Freeciv-Dev] [patch #4461] More flexibility in tileset darkness specification

2014-02-01 Thread Marko Lindqvist
Update of patch #4461 (project freeciv): Status: In Progress => Ready For Test ___ Follow-up Comment #2: Patch introducing "darkness_layer" definition to .tilespec. All supplied tilesets are set to us

[Freeciv-Dev] [patch #4461] More flexibility in tileset darkness specification

2014-02-01 Thread Marko Lindqvist
Update of patch #4461 (project freeciv): Status:None => In Progress Assigned to:None => cazfi ___ Follow-up Comment #1: > Would it be just

[Freeciv-Dev] [patch #4461] More flexibility in tileset darkness specification

2014-02-01 Thread Jacob Nevins
URL: Summary: More flexibility in tileset darkness specification Project: Freeciv Submitted by: jtn Submitted on: Sat Feb 1 11:13:15 2014 Category: client Priority: 5 - Normal