[Freeciv-Dev] [patch #4875] Help update for 2.5+ combat bonuses

2014-06-29 Thread Jacob Nevins
URL:
  http://gna.org/patch/?4875

 Summary: Help update for 2.5+ combat bonuses
 Project: Freeciv
Submitted by: jtn
Submitted on: Sun 29 Jun 2014 14:15:07 BST
Category: docs
Priority: 5 - Normal
  Status: In Progress
 Privacy: Public
 Assigned to: jtn
Originator Email: 
 Open/Closed: Open
 Discussion Lock: Any
 Planned Release: 2.5.0, 2.6.0

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Details:

Patch #3548 removed some hardcoded combat bonuses. This patch rewords the
combat section a little for this, although it's still heavily tied to the
classic ruleset (but now acknowledges this).

This text is very old. I haven't checked thoroughly that it's all still true.

Also:
* Merge Modifying Combat Rules into main section
** killstack is now a server option
** just note the possibility of tired_attack rather than explaining how to
edit rulesets
* Acknowledge existence of special bombard attack (but not really adequately
describing it)




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[Freeciv-Dev] [patch #4875] Help update for 2.5+ combat bonuses

2014-06-29 Thread Jacob Nevins
Update of patch #4875 (project freeciv):

  Status: In Progress = Ready For Test 

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Additional Item Attachment:

File name: trunk-S2_5-help-combat-bonuses.patch Size:6 KB


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