[Freeciv-Dev] [patch #6881] Reconcile hexemplio with latest Ampliohexbig

2016-11-10 Thread Marko Lindqvist
Update of patch #6881 (project freeciv):

  Status:None => Done   
 Assigned to:None => cazfi  
 Open/Closed:Open => Closed 


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[Freeciv-Dev] [patch #6881] Reconcile hexemplio with latest Ampliohexbig

2016-11-07 Thread Marko Lindqvist
Update of patch #6881 (project freeciv):

  Depends on: => patch #7961


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[Freeciv-Dev] [patch #6881] Reconcile hexemplio with latest Ampliohexbig

2016-11-06 Thread Marko Lindqvist
Update of patch #6881 (project freeciv):

  Depends on: => patch #7950


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[Freeciv-Dev] [patch #6881] Reconcile hexemplio with latest Ampliohexbig

2016-11-05 Thread Marko Lindqvist
Update of patch #6881 (project freeciv):

  Depends on: => patch #7945


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[Freeciv-Dev] [patch #6881] Reconcile hexemplio with latest Ampliohexbig

2016-11-03 Thread Marko Lindqvist
Update of patch #6881 (project freeciv):

  Depends on: => patch #7931


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[Freeciv-Dev] [patch #6881] Reconcile hexemplio with latest Ampliohexbig

2016-11-03 Thread Marko Lindqvist
Update of patch #6881 (project freeciv):

  Depends on: => patch #7918


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[Freeciv-Dev] [patch #6881] Reconcile hexemplio with latest Ampliohexbig

2016-11-03 Thread Marko Lindqvist
Update of patch #6881 (project freeciv):

  Depends on: => patch #7928


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[Freeciv-Dev] [patch #6881] Reconcile hexemplio with latest Ampliohexbig

2016-11-01 Thread Marko Lindqvist
Update of patch #6881 (project freeciv):

  Depends on: => patch #7922


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[Freeciv-Dev] [patch #6881] Reconcile hexemplio with latest Ampliohexbig

2016-11-01 Thread Marko Lindqvist
Update of patch #6881 (project freeciv):

  Depends on: => patch #7917


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[Freeciv-Dev] [patch #6881] Reconcile hexemplio with latest Ampliohexbig

2016-11-01 Thread Marko Lindqvist
Update of patch #6881 (project freeciv):

  Depends on: => patch #7912


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[Freeciv-Dev] [patch #6881] Reconcile hexemplio with latest Ampliohexbig

2016-10-31 Thread Marko Lindqvist
Update of patch #6881 (project freeciv):

  Depends on: => patch #7897


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[Freeciv-Dev] [patch #6881] Reconcile hexemplio with latest Ampliohexbig

2016-08-21 Thread Marko Lindqvist
Follow-up Comment #3, patch #6881 (project freeciv):

> I'm not sure what the intended relationship between Ampliohexbig and
Hexemplio is.

When hexemplio was first introduced, ampliohexbig had a lot of extra stuff
(relative to what supplied rulesets use). Hexemplio was simplified from that
(for size of installation files / download, if nothing else).
Since then ampliohexbig itself has been somewhat simplified by moving stuff to
extra tilesets, so the original argument for a tileset with a different name
is not as valid as it used to be...

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[Freeciv-Dev] [patch #6881] Reconcile hexemplio with latest Ampliohexbig

2016-06-05 Thread Jacob Nevins
Follow-up Comment #2, patch #6881 (project freeciv):

> * Places where hexemplio is currently ahead:
> ** water2.png: for patch #6850
I think the new Ampliohexbig fixes this.

> ** terrain1.png: goto path sprites (patch #5681)
It definitely fixes this.

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[Freeciv-Dev] [patch #6881] Reconcile hexemplio with latest Ampliohexbig

2016-06-05 Thread Jacob Nevins
Follow-up Comment #1, patch #6881 (project freeciv):

Ampliohexbig 2.5.11 is released, with substantial changes.
http://forum.freeciv.org/f/viewtopic.php?f=12=501

I'm not sure what the intended relationship between Ampliohexbig and Hexemplio
is. Is Hexemplio meant to be a straight copy of Ampliohexbig (if so, why the
new name)?

(Compare task #7951, which is about publishing 2.5 Ampliohexbig to
modpack.freeciv.org. Possibly a job to be done at the same time as this one.)

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[Freeciv-Dev] [patch #6881] Reconcile hexemplio with latest Ampliohexbig

2016-04-13 Thread Marko Lindqvist
Update of patch #6881 (project freeciv):

 Planned Release:2.6.0, 3.0.0 => 2.6.0-beta1, 3.0.0 


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[Freeciv-Dev] [patch #6881] Reconcile hexemplio with latest Ampliohexbig

2016-01-30 Thread Jacob Nevins
URL:
  

 Summary: Reconcile hexemplio with latest Ampliohexbig
 Project: Freeciv
Submitted by: jtn
Submitted on: Sat 30 Jan 2016 09:52:59 PM UTC
Category: art
Priority: 5 - Normal
  Status: None
 Privacy: Public
 Assigned to: None
Originator Email: 
 Open/Closed: Open
 Discussion Lock: Any
 Planned Release: 2.6.0, 3.0.0

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Details:

Before we release hexemplio in 2.6, we should decide what to do about pulling
in changes from Ampliohexbig. Probably we should just pull them all in?

Current state of the art (after pending patches committed):
* Upstream Ampliohexbig is at 2.5.10 (not much different from 2.5.09 on
modpack.freeciv.org, see analysis in task #7951)
* Places where hexemplio is out of date (generally it's somewhere between
2.5.04 and .06 inclusive)
** grid (upstream has thinner lines)
** roads (upstream different maglevs, blue instead of grey; paved highway
sprites; slightly different rail sprites; NB our unitextras already has
activity icons matching the new Ampliohexbig graphics)
** unit cost (different layout, higher count before falling back to numbers)
** tiles (just a more compact layout in the .png)
* Places where hexemplio is currently ahead:
** water2.png: for patch #6850
** terrain1.png: goto path sprites (patch #5681)




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