Update of task #7232 (project freeciv):
Status: In Progress = Done
Percent Complete: 70% = 100%
Open/Closed:Open = Closed
Follow-up Comment #13, task #7232 (project freeciv):
should the changelog update (svn18761) also be applied to trunk? or is this
planed for the final 2.3.0 version?
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Update of task #7232 (project freeciv):
Percent Complete: 0% = 70%
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Follow-up Comment #12:
Tarballs published and email notification sent.
Follow-up Comment #9, task #7232 (project freeciv):
Sorry for the delay. I will commit part 1 of bug #17267 (part 2 only for
beta2 due to string changes) and bug #17264 shortly.
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Follow-up Comment #11, task #7232 (project freeciv):
Release tagged.
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Update of task #7232 (project freeciv):
Status:None = In Progress
Assigned to:None = dmarks
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Follow-up Comment #8:
Will tag the
Update of task #7232 (project freeciv):
Depends on: = bugs #17158
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Update of task #7232 (project freeciv):
Depends on: = bugs #17032
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Update of task #7232 (project freeciv):
Depends on: = bugs #17132
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Update of task #7232 (project freeciv):
Depends on: = bugs #17031
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Update of task #7232 (project freeciv):
Depends on: = bugs #17001
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Message sent
Update of task #7232 (project freeciv):
Dependency Removed: = bugs #16887
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Update of task #7232 (project freeciv):
Depends on: = bugs #17049
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Update of task #7232 (project freeciv):
Depends on: = bugs #16963
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Follow-up Comment #5, task #7232 (project freeciv):
Does the client really list the savegames or the scenarios
twice? I cannot reproduce on 2.3.
I can easily reproduce this.
1. start the client (in the build directory)
2. try to load a game
reults: all savegames are listed twice ...
Follow-up Comment #6, task #7232 (project freeciv):
I cannot reproduce. Are you sure it's not related with your configuration
options (e.g. --prefix or --datadir)?
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Follow-up Comment #7, task #7232 (project freeciv):
I cannot reproduce. Are you sure it's not related with your
configuration options (e.g. --prefix or --datadir)?
I did some further investigation. It is connected to my testing environment.
I'm using the civ script to start the client from
Update of task #7232 (project freeciv):
Depends on: = bugs #17010
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Update of task #7232 (project freeciv):
Depends on: = patch #2160
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Update of task #7232 (project freeciv):
Depends on: = patch #2161
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Update of task #7232 (project freeciv):
Depends on: = bugs #16887
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Follow-up Comment #4, task #7232 (project freeciv):
Does the client really list the savegames or the scenarios twice? I cannot
reproduce on 2.3.
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Follow-up Comment #2, task #7232 (project freeciv):
bug #16887 and patch #2158: is it really needed? I don't see what could be
better using them in S2_3.
Else, patch #2152 must be done very closely, as the data format freeze is for
November the 16th (see task #7229).
Please, make links to
Follow-up Comment #1, task #7232 (project freeciv):
I plan to submit the following patches on the next weekend to the S2_3 branch
(all patches also for trunk):
patch #2068: reformat 'show ...' [string changes]
patch #2152: cleanup savegame version (compatibility) [string changes]
bug #17010:
Update of task #7232 (project freeciv):
Depends on: = bugs #16983
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URL:
http://gna.org/task/?7232
Summary: Tracking release 2.3.0-beta1
Project: Freeciv
Submitted by: pepeto
Submitted on: lundi 01.11.2010 à 21:59
Should Start On: mardi 02.11.2010 à 00:00
Should be Finished on: mardi
Update of task #7232 (project freeciv):
Depends on: = task #7225
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