http://bugs.freeciv.org/Ticket/Display.html?id=10400 >
This has been waiting since 2004 Oct -- really shouldn't let better be the
enemy of good. There are many more LOG_FATAL and LOG_ERROR than LOG_NORMAL.
Will do others later, as they are likely reductions in translation rather
than more transl
http://bugs.freeciv.org/Ticket/Display.html?id=10400 >
Christian Knoke wrote:
> log messages shouldn't be translated at all. They go into a log file, the
> user won't see them, usually. They go there for 2 purposes: development and
> bug hunting, and scripting. For both, they are best in english.
Hello,
William Allen Simpson wrote on Jan 25, 14:04 (-0800):
> Went through *all* the 2.2 sources. Found quite a few that are debugging
> messages, not "normal" user messages. New symbols LOG_TEST (same level as
> LOG_NORMAL) and LOG_PACKET (same level as LOG_VERBOSE).
log messages shouldn't
http://bugs.freeciv.org/Ticket/Display.html?id=10400 >
Went through *all* the 2.2 sources. Found quite a few that are debugging
messages, not "normal" user messages. New symbols LOG_TEST (same level as
LOG_NORMAL) and LOG_PACKET (same level as LOG_VERBOSE).
Actually results in very few new mes
http://bugs.freeciv.org/Ticket/Display.html?id=10400 >
On 10/7/07, William Allen Simpson <[EMAIL PROTECTED]> wrote:
>
> http://bugs.freeciv.org/Ticket/Display.html?id=10400 >
>
> Lately, your patches have been formatted with base64 as
> application/octet-stream, usually reserved to binary data.
>
http://bugs.freeciv.org/Ticket/Display.html?id=10400 >
Lately, your patches have been formatted with base64 as
application/octet-stream, usually reserved to binary data.
That actually makes them much longer than the original text,
and difficult to review (and impossible to search for later).
Are