URL: http://bugs.freeciv.org/Ticket/Display.html?id=37537
On 10/08/07, William Allen Simpson [EMAIL PROTECTED] wrote:
Each terrain should have a different
build time for each base.
Feel free to implement it. But in a proper way that does not hardcode
number of bases.
- ML
URL: http://bugs.freeciv.org/Ticket/Display.html?id=37537
Since this was originally posted before I was developing, I didn't pay
attention. This is a bad idea! Each terrain should have a different
build time for each base.
Building an airport on a hill is (should be) harder than on plains.
URL: http://bugs.freeciv.org/Ticket/Display.html?id=37537
On 03/08/07, Marko Lindqvist [EMAIL PROTECTED] wrote:
On 05/03/07, Marko Lindqvist [EMAIL PROTECTED] wrote:
This makes built time property of base type.
Updated against svn
Again only updated so that it applies and compiles.
URL: http://bugs.freeciv.org/Ticket/Display.html?id=37537
On 05/03/07, Marko Lindqvist [EMAIL PROTECTED] wrote:
This makes built time property of base type.
Updated against svn
- ML
diff -Nurd -X.diff_ignore freeciv/client/packhand.c freeciv/client/packhand.c
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URL: http://bugs.freeciv.org/Ticket/Display.html?id=37537
On 3/6/07, Marko Lindqvist [EMAIL PROTECTED] wrote:
On 3/5/07, Marko Lindqvist [EMAIL PROTECTED] wrote:
This makes built time property of base type.
- Updated against svn
- Necessary modifications to civ1 civ2 rulesets too
URL: http://bugs.freeciv.org/Ticket/Display.html?id=37537
On 3/5/07, Marko Lindqvist [EMAIL PROTECTED] wrote:
This makes built time property of base type.
- Updated against svn
- Necessary modifications to civ1 civ2 rulesets too
- ML
diff -Nurd -X.diff_ignore