http://bugs.freeciv.org/Ticket/Display.html?id=40254 >
2008/6/17 Madeline Book:
>
> This patch (+ the one from 40284) fixes a different
> problem then what I originally opened this ticket for.
I see. So I were against your patch for wrong reasons. After
rechecking I'm no longer against it.
> O
http://bugs.freeciv.org/Ticket/Display.html?id=40254 >
2008/6/5 Marko Lindqvist:
> 2008/5/30 Madeline Book:
>>
>> When a user connected to a server with some
>> AI players created by aifill, they were attached
>> to an existing AI player but AI mode was not
>> reset. So when the game started the
http://bugs.freeciv.org/Ticket/Display.html?id=40254 >
2008/5/30 Madeline Book:
>
> When a user connected to a server with some
> AI players created by aifill, they were attached
> to an existing AI player but AI mode was not
> reset. So when the game started the player's
> units moved on their o