Re: [Freeciv-Dev] [bug #18776] /remove perhaps faulty

2011-11-17 Thread Marko Lindqvist
On 15 November 2011 16:39, Michal Mazurek no-reply.invalid-addr...@gna.org wrote: This part is really perplexing: +verbose+   2782             known[l * MAP_INDEX_SIZE + tile_index(ptile)]   2783               |= (1u (p - l * 8)); -verbose- Suppose there is a player with index 60. p = 60,

Re: [Freeciv-Dev] [bug #18776] /remove perhaps faulty

2011-10-03 Thread Egor Vyscrebentsov
On Sun, 02 Oct 2011 15:07:05 +0200 Michal Mazurek wrote: I removed around 15 players using the /remove command. The server crashed. I only have a savegame from right before the /removes (which implies the turn change did not get to save). Here is what i got: #0 0x001ab454 in