On Sun, 02 Oct 2011 15:07:05 +0200 Michal Mazurek wrote:

> I removed around 15 players using the /remove command. The server crashed. I
> only have a savegame from right before the /removes (which implies the turn
> change did not get to save). Here is what i got:
> #0  0x00000000001ab454 in calc_civ_score (pplayer=0x20e131000) at
> score.c:199
> 199           pcmap->player[player_index(owner)].landarea++;
> Either /remove is faulty, or my newcomer code is.

Version and gdb's 'bt full' might help.

WBR, Egor Vyscrebentsov

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