On Sun, 02 Oct 2011 15:07:05 +0200 Michal Mazurek wrote: > I removed around 15 players using the /remove command. The server crashed. I > only have a savegame from right before the /removes (which implies the turn > change did not get to save). Here is what i got: > > > #0 0x00000000001ab454 in calc_civ_score (pplayer=0x20e131000) at > score.c:199 > 199 pcmap->player[player_index(owner)].landarea++; > > Either /remove is faulty, or my newcomer code is.
Version and gdb's 'bt full' might help. -- WBR, Egor Vyscrebentsov _______________________________________________ Freeciv-dev mailing list Freecivemail@example.com https://mail.gna.org/listinfo/freeciv-dev