On 15 November 2011 16:39, Michal Mazurek
no-reply.invalid-addr...@gna.org wrote:
This part is really perplexing:
+verbose+
2782 known[l * MAP_INDEX_SIZE + tile_index(ptile)]
2783 |= (1u (p - l * 8));
-verbose-
Suppose there is a player with index 60. p = 60, l = 1. (p - l * 8) = (60 -
8) = 52. 1 52 bits is more than an int can handle.
Comment above says that this is HACK so it's even known not to be
very clean implementation...
I think someone has mixed number of bits and hex values at some
point. While we read 8 hex values to known[], here we handle it as
bits already, so that 8 should be 32 (p is always 0 to 31 bigger
than l*32)
- ML
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