Re: [Freeciv-Dev] 2.1.0-beta7
On 10/7/07, William Allen Simpson <[EMAIL PROTECTED]> wrote: > William Allen Simpson wrote: > > Marko Lindqvist wrote: > >> Only remaining showstopper level problem is air goto. We do have > >> Pepeto's patch for that, but it might require closer inspection. > >> > > Will handle. > > > I cannot find Marko's "almost identical patch." Better Marko handles: >http://bugs.freeciv.org/Ticket/Display.html?id=20772 > Testing pepeto's patch now. If I don't find anything funny, I'll commit it tomorrow. ~Daniel ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
Re: [Freeciv-Dev] 2.1.0-beta7
William Allen Simpson wrote: > Marko Lindqvist wrote: >> Only remaining showstopper level problem is air goto. We do have >> Pepeto's patch for that, but it might require closer inspection. >> > Will handle. > I cannot find Marko's "almost identical patch." Better Marko handles: http://bugs.freeciv.org/Ticket/Display.html?id=20772 ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
Re: [Freeciv-Dev] 2.1.0-beta7
Marko Lindqvist wrote: > Only remaining showstopper level problem is air goto. We do have > Pepeto's patch for that, but it might require closer inspection. > Will handle. ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
Re: [Freeciv-Dev] 2.1.0-beta7
On 06/10/2007, Daniel Markstedt wrote: > > We're already a week into October, the month when 2.1.0-final is > expected. Can't we make a final effort to patch this up, releasing > beta7 followed by RC1 and shipping it with this list of known bugs? > > We need to get this out of the door; it's now or never! I'll commit ready patches during this weekend, and cannot do much after that. Only remaining showstopper level problem is air goto. We do have Pepeto's patch for that, but it might require closer inspection. - ML ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
Re: [Freeciv-Dev] 2.1.0-beta7
Daniel Markstedt wrote: > We're already a week into October, the month when 2.1.0-final is > expected. Can't we make a final effort to patch this up, releasing > beta7 followed by RC1 and shipping it with this list of known bugs? > > We need to get this out of the door; it's now or never! > Forget beta7. Do RC1. ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
Re: [Freeciv-Dev] 2.1.0-beta7
On 9/27/07, Daniel Markstedt <[EMAIL PROTECTED]> wrote: > On 9/22/07, William Allen Simpson <[EMAIL PROTECTED]> wrote: > > Marko Lindqvist wrote: > > > I hope beta7 to be last beta, and to that goal I would like to see > > > just a couple of more problems fixed before it. I will list them > > > later. > > > > > My take is that with a few more problems fixed, it should be ready, > > based on the list of features that are its requirements: > > > > http://freeciv.wikia.com/wiki/TODO-2.1 > > > > No sense moving the goalposts. > > > > Marko, could you please add to this todo list? We need to make this > final spurt towards 2.1.0-final as transparent as possible. > > BTW, pepeto wrote about his take on Freeciv's outstanding issue at > http://freeciv.wikia.com/wiki/User:Pepeto > > ~Daniel > Going through the todo: 1. Save script variables in savegame. [done, other script bugs still though] Good enough for release? 2. Finish team/player setup in pregame. Notably lacks support for observers. (jdorje) Has been added since. 3. Add the new tileset. [added, but still being worked on] Definitely good enough IMO. 4. Fix ranking. What's the status on this? 5. Improve voting. [good enough for a 2.1 release now?] ..and this? 6. Fix helptexts (see 10775, 11051, 15189). (jdorje) Some work has been done here; good enough for release? 7. Update .desktop file for client; make .desktop file for server (need a pixmap for server also). What's the status on this? What's this needed pixmap? 8. Distribute FAQ file made from wiki page. This is yours Egor. Status? I've started listing outstanding, confirmed bugs at http://freeciv.wikia.com/wiki/Bugs-2.1 We're already a week into October, the month when 2.1.0-final is expected. Can't we make a final effort to patch this up, releasing beta7 followed by RC1 and shipping it with this list of known bugs? We need to get this out of the door; it's now or never! ~Daniel ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
Re: [Freeciv-Dev] 2.1.0-beta7
On 9/22/07, William Allen Simpson <[EMAIL PROTECTED]> wrote: > Marko Lindqvist wrote: > > I hope beta7 to be last beta, and to that goal I would like to see > > just a couple of more problems fixed before it. I will list them > > later. > > > My take is that with a few more problems fixed, it should be ready, > based on the list of features that are its requirements: > > http://freeciv.wikia.com/wiki/TODO-2.1 > > No sense moving the goalposts. > Marko, could you please add to this todo list? We need to make this final spurt towards 2.1.0-final as transparent as possible. BTW, pepeto wrote about his take on Freeciv's outstanding issue at http://freeciv.wikia.com/wiki/User:Pepeto ~Daniel ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
Re: [Freeciv-Dev] 2.1.0-beta7
Marko Lindqvist wrote: > I hope beta7 to be last beta, and to that goal I would like to see > just a couple of more problems fixed before it. I will list them > later. > My take is that with a few more problems fixed, it should be ready, based on the list of features that are its requirements: http://freeciv.wikia.com/wiki/TODO-2.1 No sense moving the goalposts. ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
Re: [Freeciv-Dev] 2.1.0-beta7
On 21/09/2007, Daniel Markstedt wrote: > A month has passed since beta6 and a number of major bug fixes as well > as usability improvements have been committed in the meantime. > > So I'd say we release a beta7, maybe after resolving #20772 and #39459 ? I hope beta7 to be last beta, and to that goal I would like to see just a couple of more problems fixed before it. I will list them later. - ML ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev