Re: [Freeciv-Dev] New AI [was:AI Documentation Tips]

2010-05-26 Thread Ulrik Sverdrup
2010/5/26 David Lowe doctorjl...@verizon.net: On 23 May, 2010, at 10:15 PM, Goswin von Brederlow wrote: An argument for seperate AI clients would also be that it makes developing the AI more fun.        I like this idea.  Battle For Wesnoth has an API so that people can try their hand at

Re: [Freeciv-Dev] New AI [was:AI Documentation Tips]

2010-05-25 Thread David Lowe
On 23 May, 2010, at 10:15 PM, Goswin von Brederlow wrote: An argument for seperate AI clients would also be that it makes developing the AI more fun. I like this idea. Battle For Wesnoth has an API so that people can try their hand at making a new AI. AIs used to be python scripts,