Re: [Freeciv-Dev] Terrain options & parameters

2013-03-31 Thread Emmet Hikory
On Sun, Mar 31, 2013 at 10:50:58AM +0300, Marko Lindqvist wrote: > On 31 March 2013 08:43, Emmet Hikory wrote: > > On Sat, Mar 30, 2013 at 10:02:02PM +0200, Marko Lindqvist wrote: > > > On 30 March 2013 18:42, Emmet Hikory wrote: > > > > [options] > > > > > > > > may_road: > > > > may_irrigate: > >

Re: [Freeciv-Dev] Terrain options & parameters

2013-03-31 Thread Marko Lindqvist
On 31 March 2013 08:43, Emmet Hikory wrote: > On Sat, Mar 30, 2013 at 10:02:02PM +0200, Marko Lindqvist wrote: > > On 30 March 2013 18:42, Emmet Hikory wrote: > > > For terrain.ruleset, there are [options] and [parameters] sections. > > > Do most of these still serve useful purposes? From a

Re: [Freeciv-Dev] Terrain options & parameters

2013-03-30 Thread Emmet Hikory
On Sat, Mar 30, 2013 at 10:02:02PM +0200, Marko Lindqvist wrote: > On 30 March 2013 18:42, Emmet Hikory wrote: > > For terrain.ruleset, there are [options] and [parameters] sections. > > Do most of these still serve useful purposes? From a quick look at the > > code and a bit of testing, I wou

Re: [Freeciv-Dev] Terrain options & parameters

2013-03-30 Thread Marko Lindqvist
On 30 March 2013 18:42, Emmet Hikory wrote: > For terrain.ruleset, there are [options] and [parameters] sections. > Do most of these still serve useful purposes? From a quick look at the > code and a bit of testing, I would think they are mostly also handled in > a different way: > > [options