01.03.2012 09:14, David Lowe wrote:
I've long desired to have bombs and artillery shells use indirect fire
[bombardment] as a supplement to direct fire [assault]. Then i found that the
source code contains many references to bombarding. So what is the status of
this? Are the rules complete and all that is needed is the creation of a new
ruleset, or is there still coding to be done?? When i do the ruleset should i
make a separate Bombarder ruleset or work the changes into the Experimental
ruleset???
Sent from my MacBookPro
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It works since, like, 2.2. Unit flag is "Bombarder" and bombard_rate
option is required. You can take a look into realism ruleset, for example.
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