Re: [Freeciv-Dev] gui-mui
On 07/09/07, Daniel Markstedt wrote: On 8/25/07, Per I. Mathisen wrote: On Fri, 24 Aug 2007, William Allen Simpson wrote: (Ignoring the problem that gui-mui still only handles a single unit.) gui-mui has not been updated in a very long time, and should probably just be removed from S2_1 and trunk. Amiga users can perhaps use gui-sdl? (Amiga users still exist?) Could we remove it soon? All those gui-mui specific strings are very annoying when starting up a new localization (I'm working on a Korean translation). Let's at least remove gui-mui/* from freeciv.pot... It should be removed from freeciv.pot and distribution now (S2_1 and trunk). I don't much care if it's still kept under version control a bit longer or not. - ML ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
Re: [Freeciv-Dev] gui-mui
On 8/25/07, Per I. Mathisen [EMAIL PROTECTED] wrote: On Fri, 24 Aug 2007, William Allen Simpson wrote: (Ignoring the problem that gui-mui still only handles a single unit.) gui-mui has not been updated in a very long time, and should probably just be removed from S2_1 and trunk. Amiga users can perhaps use gui-sdl? (Amiga users still exist?) - Per Could we remove it soon? All those gui-mui specific strings are very annoying when starting up a new localization (I'm working on a Korean translation). Let's at least remove gui-mui/* from freeciv.pot... ~Daniel ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
Re: [Freeciv-Dev] gui-mui
On Sat, 25 Aug 2007, Per I. Mathisen wrote: On Fri, 24 Aug 2007, William Allen Simpson wrote: (Ignoring the problem that gui-mui still only handles a single unit.) gui-mui has not been updated in a very long time, and should probably just be removed from S2_1 and trunk. Amiga users can perhaps use gui-sdl? (Amiga users still exist?) There are still some (Amiga and MorphOS users use gui-mui) but currently it is probably good idea let gui-mui go and use gui-sdl. I was supposed to update gui-mui to 2.x tree but I ran out of time and motivation there and I'm still not very motivated to code Freeciv :) But is gui-sdl usable? When I checked it years ago it was quite bad. I suppose guisdl is now comparable to mainstream gui kits? Ilkka ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
Re: [Freeciv-Dev] gui-mui
On 8/25/07, Ilkka Lehtoranta [EMAIL PROTECTED] wrote: On Sat, 25 Aug 2007, Per I. Mathisen wrote: On Fri, 24 Aug 2007, William Allen Simpson wrote: (Ignoring the problem that gui-mui still only handles a single unit.) gui-mui has not been updated in a very long time, and should probably just be removed from S2_1 and trunk. Amiga users can perhaps use gui-sdl? (Amiga users still exist?) There are still some (Amiga and MorphOS users use gui-mui) but currently it is probably good idea let gui-mui go and use gui-sdl. I was supposed to update gui-mui to 2.x tree but I ran out of time and motivation there and I'm still not very motivated to code Freeciv :) But is gui-sdl usable? When I checked it years ago it was quite bad. I suppose guisdl is now comparable to mainstream gui kits? Ilkka It's very close to feature complete, in fact, and plays very well. The only critical function missing AFAIK is a save load game dialog. This can be worked around by using server commands, but it is still an embarrassing shortcoming. ~Daniel ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev