But still i am getting the following errors,
r...@ubuntu:~/Downloads/ft2demos-2.3.9# make FT2DEMOS=1 -f
../freetype2/Makefile
../freetype2/Makefile:32: builds/toplevel.mk: No such file or directory
make: *** No rule to make target `builds/toplevel.mk'. Stop.
Then i gave,
make FT2DEMOS=1 -f
I'm rendering text to OpenGL via FreeTypeGL (which calls FreeType) on
Windows 7.
The font face is Arial Unicode MS (loaded from
C:\Windows\Fonts\ARIALUNI.TTF) and is sized to 9pts at 96dpi.
When comparing the rendering of this text using the Windows GDI APIs vs.
the FreeType rendering I'm
Hi,
In ShowImage ,we are comparing image[i][j] 128 Can any one please explain
me what is the logic behind that?
if( image[i][j] 128)
putchar('.');
else
putchar('*');
Thanks
Sam
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In ShowImage ,we are comparing image[i][j] 128 Can any one please
explain me what is the logic behind that?
if( image[i][j] 128)
putchar('.');
else
putchar('*');
I've already explained this to you: The bitmap buffer contains gray
shades (values 0-255); for the TTY
When comparing FreeType text rendering (in OpenGL via FreeTypeGL) with
Windows GDI text rendering, it appears that FreeType is applying more
aggressive anti-aliasing effects.
The GDI text is anti-aliased, just not as much. The FreeType text
looks much smoother.
I'm curious, are there
I'm rendering text to OpenGL via FreeTypeGL (which calls FreeType)
on Windows 7.
The font face is Arial Unicode MS (loaded from
C:\Windows\Fonts\ARIALUNI.TTF) and is sized to 9pts at 96dpi.
When comparing the rendering of this text using the Windows GDI APIs
vs. the FreeType rendering
ok, thanks. Perhaps that's whats going on then.
On 1/26/2010 11:17 AM, Werner LEMBERG wrote:
I'm rendering text to OpenGL via FreeTypeGL (which calls FreeType)
on Windows 7.
The font face is Arial Unicode MS (loaded from
C:\Windows\Fonts\ARIALUNI.TTF) and is sized to 9pts at 96dpi.
When
r...@ubuntu:~/Downloads/ft2demos-2.3.9# make FT2DEMOS=1 -f
../freetype2/Makefile
../freetype2/Makefile:32: builds/toplevel.mk: No such file or directory
make: *** No rule to make target `builds/toplevel.mk'. Stop.
Have you built the FreeType library in advance? And where have you
built it?
I'm curious, are there parameters to fine-tune how much
anti-aliasing is applied?
I have no idea how this is controlled in OpenGL; you might try the
`ftdiff' demo program to compare the various hinting and rendering
modes of FreeType.
Werner
ok, thanks. I'll check that out.
On 1/26/2010 11:36 AM, Werner LEMBERG wrote:
I'm curious, are there parameters to fine-tune how much
anti-aliasing is applied?
I have no idea how this is controlled in OpenGL; you might try the
`ftdiff' demo program to compare the various hinting and
r...@ubuntu:~/Downloads# ./cglyph2bitmap ACME.ttf A
Family name of the font is --- A.C.M.E. Explosive
Style name of the font is --- Bold
Text A
Pixel Mode 2
...**.
..***.
..
**.**.
...**..**.
...**.
..***.
..***..**.
.****.
.****.
..
When i was trying
r...@ubuntu:~/Downloads/ft2demos-2.3.9# make FT2DEMOS=1 -f
../freetype2/Makefile
../freetype2/Makefile:32: builds/toplevel.mk: No such file or directory
make: *** No rule to make target `builds/toplevel.mk'. Stop.
Have you built the FreeType library in advance? And where have you
built
Hi,
For every char* i use in freetype, my VS2005 expecting something to do like
this,
wcstombs((char*)filename,argv[1],200);
Why is it so?Why to ocnvert it into wide char to multibyte?
Thanks,
Sam
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*My freetyep2 is in the same directory ,where ft2demos.2.3.9 is present.*
Rename the directory from freetype-2.3.9 to freetype2 ./configure Make Make
installI got the freetyep lib and so under /usr/local/lib.
BTW, why are you using version 2.3.9?
I did the following within an arbitrary
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